97 lines
2.9 KiB
C++
97 lines
2.9 KiB
C++
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#pragma once
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#include "RedstoneHandler.h"
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class cPoweredRailHandler : public cRedstoneHandler
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{
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typedef cRedstoneHandler super;
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public:
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static Vector3i GetPoweredRailAdjacentXZCoordinateOffset(NIBBLETYPE a_Meta) // Not in cBlockRailHandler since specific to powered rails
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{
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switch (a_Meta & 0x7)
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{
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case E_META_RAIL_ZM_ZP: return { 0, 0, 1 };
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case E_META_RAIL_XM_XP: return { 1, 0, 0 };
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case E_META_RAIL_ASCEND_XP: return { 1, 1, 0 };
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case E_META_RAIL_ASCEND_XM: return { 1, 1, 0 };
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case E_META_RAIL_ASCEND_ZM: return { 0, 1, 1 };
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case E_META_RAIL_ASCEND_ZP: return { 0, 1, 1 };
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default:
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{
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ASSERT(!"Impossible rail meta! wat wat wat");
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return { 0, 0, 0 };
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}
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}
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}
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virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override
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{
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UNUSED(a_QueryBlockType);
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auto Offset = GetPoweredRailAdjacentXZCoordinateOffset(a_Meta);
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if (((Offset + a_Position) == a_QueryPosition) || ((-Offset + a_Position) == a_QueryPosition))
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{
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auto Power = GetPowerLevel(a_World, a_Position, a_BlockType, a_Meta);
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return (Power <= 7) ? 0 : --Power;
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}
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return 0;
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}
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virtual unsigned char GetPowerLevel(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
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{
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UNUSED(a_BlockType);
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UNUSED(a_Meta);
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return static_cast<cIncrementalRedstoneSimulator *>(a_World.GetRedstoneSimulator())->GetChunkData()->GetCachedPowerData(a_Position).PowerLevel;
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}
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virtual cVector3iArray Update(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override
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{
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// LOGD("Evaluating tracky the rail (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
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switch (a_BlockType)
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{
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case E_BLOCK_DETECTOR_RAIL:
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{
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/*
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if ((m_Chunk->GetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ) & 0x08) == 0x08)
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{
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SetAllDirsAsPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, a_MyType);
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}
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*/
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return {};
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}
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case E_BLOCK_ACTIVATOR_RAIL:
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case E_BLOCK_POWERED_RAIL:
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{
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auto Offset = GetPoweredRailAdjacentXZCoordinateOffset(a_Meta);
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if (a_PoweringData != static_cast<cIncrementalRedstoneSimulator *>(a_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, a_PoweringData))
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{
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a_World.SetBlockMeta(a_Position, (a_PoweringData.PowerLevel == 0) ? (a_Meta & 0x07) : (a_Meta | 0x08));
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return cVector3iArray{ { Offset + a_Position }, { -Offset + a_Position } };
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}
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return {};
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}
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default:
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{
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ASSERT(!"Unhandled type of rail in passed to rail handler!");
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return {};
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}
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}
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}
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virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
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{
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UNUSED(a_World);
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UNUSED(a_BlockType);
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UNUSED(a_Meta);
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return GetAdjustedRelatives(a_Position, GetRelativeAdjacents());
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}
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};
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