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cuberite-2a/source/blocks/BlockChest.h
lapayo94@gmail.com 86a991c5a8 Some code improvements
git-svn-id: http://mc-server.googlecode.com/svn/trunk@677 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-07-16 19:20:37 +00:00

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594 B
C++

#pragma once
#include "BlockEntity.h"
#include "../cWorld.h"
#include "../cPiston.h"
#include "../cPlayer.h"
class cBlockChestHandler : public cBlockEntityHandler
{
public:
cBlockChestHandler(BLOCKTYPE a_BlockID)
: cBlockEntityHandler(a_BlockID)
{
}
virtual void PlaceBlock(cWorld *a_World, cPlayer *a_Player, NIBBLETYPE a_BlockMeta, int a_X, int a_Y, int a_Z, char a_Dir) override
{
a_World->SetBlock(a_X, a_Y, a_Z, m_BlockID, cPiston::RotationPitchToMetaData(a_Player->GetRotation(), 0));
OnPlacedByPlayer(a_World, a_Player, a_X, a_Y, a_Z, a_Dir);
}
};