4e5ab02a58
+ Improved performance, reduces bottleneck in chunkmap lookup * Stop allocating and throwing away lots of small vectors in Update/GetValidSourcePositions return values - Remove unused GetPowerLevel virtual
74 lines
1.9 KiB
C++
74 lines
1.9 KiB
C++
|
|
#pragma once
|
|
|
|
#include "RedstoneHandler.h"
|
|
#include "../../BlockEntities/DropSpenserEntity.h"
|
|
|
|
|
|
|
|
|
|
|
|
class cDropSpenserHandler final : public cRedstoneHandler
|
|
{
|
|
public:
|
|
|
|
inline static bool IsActivated(NIBBLETYPE a_Meta)
|
|
{
|
|
return (a_Meta & E_META_DROPSPENSER_ACTIVATED) != 0;
|
|
}
|
|
|
|
inline static NIBBLETYPE SetActivationState(NIBBLETYPE a_Meta, bool IsOn)
|
|
{
|
|
if (IsOn)
|
|
{
|
|
return a_Meta | E_META_DROPSPENSER_ACTIVATED; // set the bit
|
|
}
|
|
else
|
|
{
|
|
return a_Meta & ~E_META_DROPSPENSER_ACTIVATED; // clear the bit
|
|
}
|
|
}
|
|
|
|
virtual unsigned char GetPowerDeliveredToPosition(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override
|
|
{
|
|
UNUSED(a_Chunk);
|
|
UNUSED(a_Position);
|
|
UNUSED(a_BlockType);
|
|
UNUSED(a_Meta);
|
|
UNUSED(a_QueryPosition);
|
|
UNUSED(a_QueryBlockType);
|
|
return 0;
|
|
}
|
|
|
|
virtual void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override
|
|
{
|
|
// LOGD("Evaluating spencer the dropspenser (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
|
|
|
|
const bool IsPoweredNow = (a_PoweringData.PowerLevel > 0);
|
|
const bool WasPoweredPreviously = IsActivated(a_Meta);
|
|
|
|
if (IsPoweredNow && !WasPoweredPreviously)
|
|
{
|
|
a_Chunk.DoWithDropSpenserAt(a_Position, [](cDropSpenserEntity & a_DropSpenser)
|
|
{
|
|
a_DropSpenser.Activate();
|
|
return false;
|
|
});
|
|
}
|
|
|
|
// Update the internal dropspenser state if necessary
|
|
if (IsPoweredNow != WasPoweredPreviously)
|
|
{
|
|
a_Chunk.SetMeta(a_Position, SetActivationState(a_Meta, IsPoweredNow));
|
|
}
|
|
}
|
|
|
|
virtual void ForValidSourcePositions(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, SourceCallback Callback) const override
|
|
{
|
|
UNUSED(a_Chunk);
|
|
UNUSED(a_BlockType);
|
|
UNUSED(a_Meta);
|
|
InvokeForAdjustedRelatives(Callback, a_Position, RelativeAdjacents);
|
|
}
|
|
};
|