c968f1f7da
* TNT position fixes * Don't add offset to explosion spawn coords * Don't make other entities push TNT * Correct initial TNT speed * Fix typo * Improvements * Revert unwanted change * Style fixes * Update format
54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
|
|
#pragma once
|
|
|
|
#include "RedstoneHandler.h"
|
|
|
|
|
|
|
|
|
|
|
|
class cTNTHandler : public cRedstoneHandler
|
|
{
|
|
typedef cRedstoneHandler super;
|
|
public:
|
|
|
|
virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override
|
|
{
|
|
UNUSED(a_World);
|
|
UNUSED(a_Position);
|
|
UNUSED(a_BlockType);
|
|
UNUSED(a_Meta);
|
|
UNUSED(a_QueryPosition);
|
|
UNUSED(a_QueryBlockType);
|
|
return 0;
|
|
}
|
|
|
|
virtual unsigned char GetPowerLevel(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
|
|
{
|
|
UNUSED(a_World);
|
|
UNUSED(a_Position);
|
|
UNUSED(a_BlockType);
|
|
UNUSED(a_Meta);
|
|
return 0;
|
|
}
|
|
|
|
virtual cVector3iArray Update(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override
|
|
{
|
|
// LOGD("Evaluating explodinator the trinitrotoluene (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
|
|
if (a_PoweringData.PowerLevel != 0)
|
|
{
|
|
a_World.SetBlock(a_Position.x, a_Position.y, a_Position.z, E_BLOCK_AIR, 0);
|
|
a_World.SpawnPrimedTNT(Vector3d(a_Position) + Vector3d(0.5, 0.5, 0.5)); // 80 ticks to boom
|
|
}
|
|
return {};
|
|
}
|
|
|
|
virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
|
|
{
|
|
UNUSED(a_World);
|
|
UNUSED(a_BlockType);
|
|
UNUSED(a_Meta);
|
|
return GetAdjustedRelatives(a_Position, GetRelativeAdjacents());
|
|
}
|
|
};
|