1
0
cuberite-2a/src/Blocks/BlockTNT.h
Tiger Wang 68cced73af
BlockHandler initialisation is a constant expression (#4891)
* BlockHandler initialisation is a constant expression

If we can't make it all namespaces, this is the next best I guess.

+ Tag handlers constexpr, const as needed
+ Inherit constructors
* Privatise handler functions

* More constexpr

Co-authored-by: Alexander Harkness <me@bearbin.net>
2020-09-20 13:50:52 +00:00

46 lines
550 B
C++

#pragma once
#include "BlockHandler.h"
class cBlockTNTHandler :
public cBlockHandler
{
using Super = cBlockHandler;
public:
using Super::Super;
private:
virtual void OnCancelRightClick(
cChunkInterface & a_ChunkInterface,
cWorldInterface & a_WorldInterface,
cPlayer & a_Player,
const Vector3i a_BlockPos,
eBlockFace a_BlockFace
) const override
{
a_WorldInterface.SendBlockTo(a_BlockPos, a_Player);
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
{
UNUSED(a_Meta);
return 4;
}
};