1
0
cuberite-2a/src/BlockID.cpp
Mattes D d1dee3c909 Fixed RasPi builds of unit tests.
On RasPi with gcc 4.8.2, the asserts wouldn't compile when tests were enabled.
Enforced the assumption that ASSERT code is generated only in Debug builds.
2016-08-04 20:47:53 +02:00

497 lines
10 KiB
C++

// BlockID.cpp
// Implements the helper functions for converting Block ID string to int etc.
#include "Globals.h"
#include "BlockID.h"
#include "IniFile.h"
#include "Item.h"
#include "Mobs/Monster.h"
class cBlockIDMap
{
// Making the map case-insensitive:
struct Comparator
{
bool operator ()(const AString & a_Item1, const AString & a_Item2) const
{
return (NoCaseCompare(a_Item1, a_Item2) > 0);
}
} ;
typedef std::map<AString, std::pair<short, short>, Comparator> ItemMap;
public:
static bool m_bHasRunInit;
cBlockIDMap(void)
{
// Dont load items.ini on construct, this will search the wrong path when running as a service.
}
void init()
{
m_bHasRunInit = true;
cIniFile Ini;
if (!Ini.ReadFile("items.ini"))
{
return;
}
int KeyID = Ini.FindKey("Items");
if (KeyID == cIniFile::noID)
{
return;
}
int NumValues = Ini.GetNumValues(KeyID);
for (int i = 0; i < NumValues; i++)
{
AString Name = Ini.GetValueName(KeyID, i);
if (Name.empty())
{
continue;
}
AString Value = Ini.GetValue(KeyID, i);
AddToMap(Name, Value);
} // for i - Ini.Values[]
}
int Resolve(const AString & a_ItemName)
{
ItemMap::iterator itr = m_Map.find(a_ItemName);
if (itr == m_Map.end())
{
return -1;
}
return itr->second.first;
}
bool ResolveItem(const AString & a_ItemName, cItem & a_Item)
{
// Split into parts divided by either ':' or '^'
AStringVector Split = StringSplitAndTrim(a_ItemName, ":^");
if (Split.empty())
{
return false;
}
ItemMap::iterator itr = m_Map.find(Split[0]);
if (itr != m_Map.end())
{
// Resolved as a string, assign the type and the default damage / count
a_Item.m_ItemType = itr->second.first;
a_Item.m_ItemDamage = itr->second.second;
if (a_Item.m_ItemDamage == -1)
{
a_Item.m_ItemDamage = 0;
}
}
else
{
// Not a resolvable string, try pure numbers: "45:6", "45^6" etc.
if (!StringToInteger(Split[0], a_Item.m_ItemType))
{
// Parsing the number failed
return false;
}
}
// Parse the damage, if present:
if (Split.size() < 2)
{
// Not present, set the item as valid and return success:
a_Item.m_ItemCount = 1;
return true;
}
if (!StringToInteger(Split[1], a_Item.m_ItemDamage))
{
// Parsing the number failed
return false;
}
a_Item.m_ItemCount = 1;
return true;
}
AString Desolve(short a_ItemType, short a_ItemDamage)
{
// First try an exact match, both ItemType and ItemDamage ("birchplanks=5:2"):
for (ItemMap::iterator itr = m_Map.begin(), end = m_Map.end(); itr != end; ++itr)
{
if ((itr->second.first == a_ItemType) && (itr->second.second == a_ItemDamage))
{
return itr->first;
}
} // for itr - m_Map[]
// There is no exact match, try matching ItemType only ("planks=5"):
if (a_ItemDamage == 0)
{
for (ItemMap::iterator itr = m_Map.begin(), end = m_Map.end(); itr != end; ++itr)
{
if ((itr->second.first == a_ItemType) && (itr->second.second == -1))
{
return itr->first;
}
} // for itr - m_Map[]
}
// No match at all, synthesize a string ("5:1"):
AString res;
if (a_ItemDamage == -1)
{
Printf(res, "%d", a_ItemType);
}
else
{
Printf(res, "%d:%d", a_ItemType, a_ItemDamage);
}
return res;
}
protected:
ItemMap m_Map;
void AddToMap(const AString & a_Name, const AString & a_Value)
{
AStringVector Split = StringSplit(a_Value, ":");
if (Split.size() == 1)
{
Split = StringSplit(a_Value, "^");
}
if (Split.empty())
{
return;
}
short ItemType;
if (!StringToInteger(Split[0], ItemType))
{
ASSERT(!"Invalid item type");
}
short ItemDamage = -1;
if (Split.size() > 1 && !StringToInteger(Split[1], ItemDamage))
{
ASSERT(!"Invalid item damage");
}
m_Map[a_Name] = std::make_pair(ItemType, ItemDamage);
}
} ;
bool cBlockIDMap::m_bHasRunInit = false;
static cBlockIDMap gsBlockIDMap;
/*
// Quick self-test:
class Tester
{
public:
Tester(void)
{
cItem Item;
gsBlockIDMap.ResolveItem("charcoal", Item);
AString Charcoal = gsBlockIDMap.Desolve(Item.m_ItemType, Item.m_ItemDamage);
ASSERT(Charcoal == "charcoal");
}
} test;
//*/
int BlockStringToType(const AString & a_BlockTypeString)
{
int res = atoi(a_BlockTypeString.c_str());
if ((res != 0) || (a_BlockTypeString.compare("0") == 0))
{
// It was a valid number, return that
return res;
}
if (!gsBlockIDMap.m_bHasRunInit)
{
gsBlockIDMap.init();
}
return gsBlockIDMap.Resolve(TrimString(a_BlockTypeString));
}
bool StringToItem(const AString & a_ItemTypeString, cItem & a_Item)
{
AString ItemName = TrimString(a_ItemTypeString);
if (ItemName.substr(0, 10) == "minecraft:")
{
ItemName = ItemName.substr(10);
}
if (!gsBlockIDMap.m_bHasRunInit)
{
gsBlockIDMap.init();
}
return gsBlockIDMap.ResolveItem(ItemName, a_Item);
}
AString ItemToString(const cItem & a_Item)
{
if (!gsBlockIDMap.m_bHasRunInit)
{
gsBlockIDMap.init();
}
return gsBlockIDMap.Desolve(a_Item.m_ItemType, a_Item.m_ItemDamage);
}
AString ItemTypeToString(short a_ItemType)
{
if (!gsBlockIDMap.m_bHasRunInit)
{
gsBlockIDMap.init();
}
return gsBlockIDMap.Desolve(a_ItemType, -1);
}
AString ItemToFullString(const cItem & a_Item)
{
AString res;
Printf(res, "%s:%d * %d", ItemToString(a_Item).c_str(), a_Item.m_ItemDamage, a_Item.m_ItemCount);
return res;
}
eDimension StringToDimension(const AString & a_DimensionString)
{
// First try decoding as a number
int res;
if (StringToInteger(a_DimensionString, res))
{
// It was a valid number
return static_cast<eDimension>(res);
}
// Decode using a built-in map:
static struct
{
eDimension m_Dimension;
const char * m_String;
} DimensionMap [] =
{
{ dimOverworld, "Overworld"},
{ dimOverworld, "Normal"},
{ dimOverworld, "World"},
{ dimNether, "Nether"},
{ dimNether, "Hell"}, // Alternate name for Nether
{ dimEnd, "End"},
{ dimEnd, "Sky"}, // Old name for End
} ;
for (size_t i = 0; i < ARRAYCOUNT(DimensionMap); i++)
{
if (NoCaseCompare(DimensionMap[i].m_String, a_DimensionString) == 0)
{
return DimensionMap[i].m_Dimension;
}
} // for i - DimensionMap[]
// Not found
LOGWARNING("Unknown dimension: \"%s\". Setting to Overworld", a_DimensionString.c_str());
return dimOverworld;
}
AString DimensionToString(eDimension a_Dimension)
{
// Decode using a built-in map:
static struct
{
eDimension m_Dimension;
const char * m_String;
} DimensionMap[] =
{
{ dimOverworld, "Overworld" },
{ dimNether, "Nether" },
{ dimEnd, "End" },
};
for (size_t i = 0; i < ARRAYCOUNT(DimensionMap); i++)
{
if (DimensionMap[i].m_Dimension == a_Dimension)
{
return DimensionMap[i].m_String;
}
} // for i - DimensionMap[]
// Not found
LOGWARNING("Unknown dimension: \"%i\". Setting to Overworld", static_cast<int>(a_Dimension));
return "Overworld";
}
/** Translates damage type constant to a string representation (built-in) */
AString DamageTypeToString(eDamageType a_DamageType)
{
// Make sure to keep this alpha-sorted.
switch (a_DamageType)
{
case dtAdmin: return "dtAdmin";
case dtAttack: return "dtAttack";
case dtCactusContact: return "dtCactusContact";
case dtDrowning: return "dtDrowning";
case dtEnderPearl: return "dtEnderPearl";
case dtFalling: return "dtFalling";
case dtFireContact: return "dtFireContact";
case dtInVoid: return "dtInVoid";
case dtLavaContact: return "dtLavaContact";
case dtLightning: return "dtLightning";
case dtOnFire: return "dtOnFire";
case dtPoisoning: return "dtPoisoning";
case dtWithering: return "dtWithering";
case dtPotionOfHarming: return "dtPotionOfHarming";
case dtRangedAttack: return "dtRangedAttack";
case dtStarving: return "dtStarving";
case dtSuffocating: return "dtSuffocation";
case dtExplosion: return "dtExplosion";
}
// Unknown damage type:
ASSERT(!"Unknown DamageType");
#ifndef __clang__
return Printf("dtUnknown_%d", static_cast<int>(a_DamageType));
#endif
}
/** Translates a damage type string to damage type. Takes either a number or a damage type alias (built-in).
Returns -1 on failure. */
eDamageType StringToDamageType(const AString & a_DamageTypeString)
{
// First try decoding as a number:
int res;
if (!StringToInteger(a_DamageTypeString, res))
{
// It was a valid number
return static_cast<eDamageType>(res);
}
// Decode using a built-in map:
static struct
{
eDamageType m_DamageType;
const char * m_String;
} DamageTypeMap [] =
{
// Cannonical names:
{ dtAttack, "dtAttack"},
{ dtRangedAttack, "dtRangedAttack"},
{ dtLightning, "dtLightning"},
{ dtFalling, "dtFalling"},
{ dtDrowning, "dtDrowning"},
{ dtSuffocating, "dtSuffocation"},
{ dtStarving, "dtStarving"},
{ dtCactusContact, "dtCactusContact"},
{ dtLavaContact, "dtLavaContact"},
{ dtPoisoning, "dtPoisoning"},
{ dtWithering, "dtWithering"},
{ dtOnFire, "dtOnFire"},
{ dtFireContact, "dtFireContact"},
{ dtInVoid, "dtInVoid"},
{ dtPotionOfHarming, "dtPotionOfHarming"},
{ dtAdmin, "dtAdmin"},
{ dtExplosion, "dtExplosion"},
// Common synonyms:
{ dtAttack, "dtPawnAttack"},
{ dtAttack, "dtEntityAttack"},
{ dtAttack, "dtMob"},
{ dtAttack, "dtMobAttack"},
{ dtRangedAttack, "dtArrowAttack"},
{ dtRangedAttack, "dtArrow"},
{ dtRangedAttack, "dtProjectile"},
{ dtFalling, "dtFall"},
{ dtDrowning, "dtDrown"},
{ dtSuffocating, "dtSuffocation"},
{ dtStarving, "dtStarvation"},
{ dtStarving, "dtHunger"},
{ dtCactusContact, "dtCactus"},
{ dtCactusContact, "dtCactuses"},
{ dtCactusContact, "dtCacti"},
{ dtLavaContact, "dtLava"},
{ dtPoisoning, "dtPoison"},
{ dtWithering, "dtWither"},
{ dtOnFire, "dtBurning"},
{ dtFireContact, "dtInFire"},
{ dtAdmin, "dtPlugin"},
} ;
for (size_t i = 0; i < ARRAYCOUNT(DamageTypeMap); i++)
{
if (NoCaseCompare(DamageTypeMap[i].m_String, a_DamageTypeString) == 0)
{
return DamageTypeMap[i].m_DamageType;
}
} // for i - DamageTypeMap[]
// Not found:
return static_cast<eDamageType>(-1);
}
cItem GetIniItemSet(cIniFile & a_IniFile, const char * a_Section, const char * a_Key, const char * a_Default)
{
AString ItemStr = a_IniFile.GetValueSet(a_Section, a_Key, a_Default);
cItem res;
if (!StringToItem(ItemStr, res))
{
res.Empty();
}
return res;
}