1
0
cuberite-2a/source/WaterSimulator.h
faketruth ba2a9b6b2c Added falling block entities. Sand and gravel now properly fall down
Implemented the PACKET_SPAWN_OBJECT packet
Made some things use BLOCKTYPE instead of char

Android: Requests WebAdmin port when pressing the configure button


git-svn-id: http://mc-server.googlecode.com/svn/trunk@915 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-30 16:37:44 +00:00

11 lines
202 B
C++

#pragma once
#include "FluidSimulator.h"
class cWaterSimulator : public cFluidSimulator
{
public:
cWaterSimulator( cWorld* a_World );
virtual bool IsAllowedBlock( BLOCKTYPE a_BlockID ) override;
};