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cuberite-2a/source/Simulator.h
faketruth ba2a9b6b2c Added falling block entities. Sand and gravel now properly fall down
Implemented the PACKET_SPAWN_OBJECT packet
Made some things use BLOCKTYPE instead of char

Android: Requests WebAdmin port when pressing the configure button


git-svn-id: http://mc-server.googlecode.com/svn/trunk@915 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-30 16:37:44 +00:00

20 lines
360 B
C++

#pragma once
class Vector3i;
class cWorld;
class cSimulator
{
public:
cSimulator( cWorld* a_World );
~cSimulator();
virtual void Simulate( float a_Dt ) = 0;
virtual void WakeUp( int a_X, int a_Y, int a_Z );
virtual bool IsAllowedBlock( BLOCKTYPE a_BlockID ) = 0;
protected:
virtual void AddBlock(int a_X, int a_Y, int a_Z) = 0;
cWorld * m_World;
};