e2f1cf51c7
git-svn-id: http://mc-server.googlecode.com/svn/trunk@29 0a769ca7-a7f5-676a-18bf-c427514a06d6
230 lines
6.0 KiB
C++
230 lines
6.0 KiB
C++
#ifndef _WIN32
|
|
#include <cstdlib>
|
|
#endif
|
|
|
|
#include "cPickup.h"
|
|
#include "cClientHandle.h"
|
|
#include "cInventory.h"
|
|
#include "cWorld.h"
|
|
#include "cServer.h"
|
|
#include "cPlayer.h"
|
|
#include "cPluginManager.h"
|
|
#include "cItem.h"
|
|
#include "cRoot.h"
|
|
#include "cMCLogger.h"
|
|
#include "cTracer.h"
|
|
#include "cChunk.h"
|
|
|
|
#include "packets/cPacket_TeleportEntity.h"
|
|
#include "packets/cPacket_PickupSpawn.h"
|
|
#include "packets/cPacket_CollectItem.h"
|
|
|
|
#include "Vector3d.h"
|
|
#include "Vector3f.h"
|
|
|
|
CLASS_DEFINITION( cPickup, cEntity )
|
|
|
|
cPickup::~cPickup()
|
|
{
|
|
delete m_Item;
|
|
}
|
|
|
|
cPickup::cPickup(int a_X, int a_Y, int a_Z, const cItem & a_Item, float a_SpeedX /* = 0.f */, float a_SpeedY /* = 0.f */, float a_SpeedZ /* = 0.f */)
|
|
: cEntity( ((double)(a_X))/32, ((double)(a_Y))/32, ((double)(a_Z))/32 )
|
|
, m_Speed( new Vector3f( a_SpeedX, a_SpeedY, a_SpeedZ ) )
|
|
, m_bOnGround( false )
|
|
, m_bReplicated( false )
|
|
, m_Timer( 0.f )
|
|
, m_Item( new cItem( a_Item ) )
|
|
, m_bCollected( false )
|
|
{
|
|
|
|
//LOG("New pickup: ID(%i) Amount(%i) Health(%i)", m_Item.m_ItemID, m_Item.m_ItemCount, m_Item.m_ItemHealth );
|
|
|
|
// Spawn it on clients
|
|
cPacket_PickupSpawn PickupSpawn;
|
|
PickupSpawn.m_UniqueID = m_UniqueID;
|
|
PickupSpawn.m_Item = (short)m_Item->m_ItemID;
|
|
PickupSpawn.m_Count = m_Item->m_ItemCount;
|
|
PickupSpawn.m_Health = m_Item->m_ItemHealth;
|
|
PickupSpawn.m_PosX = a_X;
|
|
PickupSpawn.m_PosY = a_Y;
|
|
PickupSpawn.m_PosZ = a_Z;
|
|
PickupSpawn.m_Rotation = (char)(m_Speed->x * 8);
|
|
PickupSpawn.m_Pitch = (char)(m_Speed->y * 8);
|
|
PickupSpawn.m_Roll = (char)(m_Speed->z * 8);
|
|
cRoot::Get()->GetServer()->Broadcast( PickupSpawn );
|
|
|
|
m_EntityType = E_PICKUP;
|
|
}
|
|
|
|
cPickup::cPickup(cPacket_PickupSpawn* a_PickupSpawnPacket)
|
|
: cEntity( ((double)a_PickupSpawnPacket->m_PosX)/32, ((double)a_PickupSpawnPacket->m_PosY)/32, ((double)a_PickupSpawnPacket->m_PosZ)/32 )
|
|
, m_bOnGround( false )
|
|
, m_bReplicated( false )
|
|
, m_Timer( 0.f )
|
|
, m_bCollected( false )
|
|
{
|
|
a_PickupSpawnPacket->m_UniqueID = m_UniqueID;
|
|
|
|
m_Item = new cItem();
|
|
m_Item->m_ItemID = (ENUM_ITEM_ID)a_PickupSpawnPacket->m_Item;
|
|
m_Item->m_ItemCount = a_PickupSpawnPacket->m_Count;
|
|
m_Item->m_ItemHealth = 0x0;
|
|
|
|
m_Speed->x = (float)(a_PickupSpawnPacket->m_Rotation) / 8;
|
|
m_Speed->y = (float)(a_PickupSpawnPacket->m_Pitch) / 8;
|
|
m_Speed->z = (float)(a_PickupSpawnPacket->m_Roll) / 8;
|
|
|
|
// Spawn it on clients
|
|
cRoot::Get()->GetServer()->Broadcast( *a_PickupSpawnPacket );
|
|
|
|
m_EntityType = E_PICKUP;
|
|
}
|
|
|
|
void cPickup::SpawnOn( cClientHandle* a_Target )
|
|
{
|
|
cPacket_PickupSpawn PickupSpawn;
|
|
PickupSpawn.m_UniqueID = m_UniqueID;
|
|
PickupSpawn.m_Item = (short)m_Item->m_ItemID;
|
|
PickupSpawn.m_Count = m_Item->m_ItemCount;
|
|
PickupSpawn.m_Health = m_Item->m_ItemHealth;
|
|
PickupSpawn.m_PosX = (int)(m_Pos->x * 32);
|
|
PickupSpawn.m_PosY = (int)(m_Pos->y * 32);
|
|
PickupSpawn.m_PosZ = (int)(m_Pos->z * 32);
|
|
PickupSpawn.m_Rotation = (char)(m_Speed->x * 8);
|
|
PickupSpawn.m_Pitch = (char)(m_Speed->y * 8);
|
|
PickupSpawn.m_Roll = (char)(m_Speed->z * 8);
|
|
a_Target->Send( PickupSpawn );
|
|
}
|
|
|
|
void cPickup::Tick(float a_Dt)
|
|
{
|
|
m_Timer+=a_Dt;
|
|
a_Dt = a_Dt / 1000.f;
|
|
if(m_bCollected)
|
|
{
|
|
if(m_Timer > 500.f) // 0.5 second
|
|
{
|
|
Destroy();
|
|
return;
|
|
}
|
|
}
|
|
|
|
if( m_Timer > 1000*60*5 ) // 5 minutes
|
|
{
|
|
Destroy();
|
|
return;
|
|
}
|
|
|
|
if( m_Pos->y < 0 ) // Out of this world!
|
|
{
|
|
Destroy();
|
|
return;
|
|
}
|
|
|
|
HandlePhysics( a_Dt );
|
|
|
|
if( !m_bReplicated || m_bDirtyPosition )
|
|
{
|
|
MoveToCorrectChunk();
|
|
m_bReplicated = true;
|
|
m_bDirtyPosition = false;
|
|
cChunk* Chunk = GetWorld()->GetChunkUnreliable( m_ChunkX, m_ChunkY, m_ChunkZ );
|
|
if( Chunk )
|
|
{
|
|
cPacket_TeleportEntity TeleportEntity( this );
|
|
Chunk->Broadcast( TeleportEntity );
|
|
}
|
|
}
|
|
|
|
//printf("YSpeed: %f, OnGround: %i\n", m_SpeedY, m_bOnGround );
|
|
}
|
|
|
|
void cPickup::HandlePhysics(float a_Dt)
|
|
{
|
|
if( m_bOnGround ) // check if it's still on the ground
|
|
{
|
|
cWorld* World = GetWorld();
|
|
int BlockX = (int)m_Pos->x;
|
|
if( m_Pos->x < 0 ) BlockX--;
|
|
int BlockZ = (int)m_Pos->z;
|
|
if( m_Pos->z < 0 ) BlockZ--;
|
|
if( World->GetBlock( BlockX, (int)m_Pos->y -1, BlockZ ) == E_BLOCK_AIR )
|
|
{
|
|
m_bOnGround = false;
|
|
}
|
|
if( World->GetBlock( BlockX, (int)m_Pos->y, BlockZ ) != E_BLOCK_AIR ) // If in ground itself, push it out
|
|
{
|
|
m_bOnGround = true;
|
|
m_Pos->y += 0.2;
|
|
m_bReplicated = false;
|
|
}
|
|
m_Speed->x *= 0.7f/(1+a_Dt);
|
|
if( fabs(m_Speed->x) < 0.05 ) m_Speed->x = 0;
|
|
m_Speed->z *= 0.7f/(1+a_Dt);
|
|
if( fabs(m_Speed->z) < 0.05 ) m_Speed->z = 0;
|
|
}
|
|
|
|
if( !m_bOnGround )
|
|
{
|
|
|
|
float Gravity = -9.81f*a_Dt;
|
|
m_Speed->y += Gravity;
|
|
|
|
cTracer Tracer( GetWorld() );
|
|
int Ret = Tracer.Trace( *m_Pos, *m_Speed, 2 );
|
|
if( Ret ) // Oh noez! we hit something
|
|
{
|
|
// Set to hit position
|
|
if( (*Tracer.RealHit - Vector3f(*m_Pos)).SqrLength() <= ( *m_Speed * a_Dt ).SqrLength() )
|
|
{
|
|
m_bReplicated = false; // It's only interesting to replicate when we actually hit something...
|
|
if( Ret == 1 )
|
|
{
|
|
|
|
if( Tracer.HitNormal->x != 0.f ) m_Speed->x = 0.f;
|
|
if( Tracer.HitNormal->y != 0.f ) m_Speed->y = 0.f;
|
|
if( Tracer.HitNormal->z != 0.f ) m_Speed->z = 0.f;
|
|
|
|
if( Tracer.HitNormal->y > 0 ) // means on ground
|
|
{
|
|
m_bOnGround = true;
|
|
}
|
|
}
|
|
*m_Pos = Tracer.RealHit;
|
|
*m_Pos += *Tracer.HitNormal * 0.2;
|
|
|
|
}
|
|
else
|
|
*m_Pos += *m_Speed*a_Dt;
|
|
}
|
|
else
|
|
{ // We didn't hit anything, so move =]
|
|
*m_Pos += *m_Speed*a_Dt;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool cPickup::CollectedBy( cPlayer* a_Dest )
|
|
{
|
|
if(m_bCollected) return false; // It's already collected!
|
|
if(m_Timer < 1000.f) return false; // Not old enough
|
|
|
|
if( cRoot::Get()->GetPluginManager()->CallHook( cPluginManager::E_PLUGIN_COLLECT_ITEM, 2, this, a_Dest ) ) return false;
|
|
|
|
if( a_Dest->GetInventory().AddItem( *m_Item ) )
|
|
{
|
|
cPacket_CollectItem CollectItem;
|
|
CollectItem.m_CollectedID = m_UniqueID;
|
|
CollectItem.m_CollectorID = a_Dest->GetUniqueID();
|
|
cRoot::Get()->GetServer()->Broadcast( CollectItem );
|
|
|
|
m_bCollected = true;
|
|
m_Timer = 0;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|