1
0
cuberite-2a/source/Blocks/BlockCauldron.h
luksor111@gmail.com 10d78bd93d Fixed compilation error in BlockCauldron.h on Linux
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1117 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-29 12:20:33 +00:00

62 lines
1.3 KiB
C++

#pragma once
#include "BlockHandler.h"
class cBlockCauldronHandler :
public cBlockHandler
{
public:
cBlockCauldronHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
{
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
a_Pickups.push_back(cItem(E_ITEM_CAULDRON, 1, 0));
}
void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
{
char Meta = a_World->GetBlockMeta( a_BlockX, a_BlockY, a_BlockZ );
switch( a_Player->GetEquippedItem().m_ItemType )
{
case E_ITEM_WATER_BUCKET:
{
a_World->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, 3 );
cItem Item(a_Player->GetEquippedItem().m_ItemType, 1);
a_Player->GetInventory().RemoveItem(Item);
cItem NewItem(E_ITEM_BUCKET, 1);
a_Player->GetInventory().AddItem(NewItem);
break;
}
case E_ITEM_GLASS_BOTTLE:
{
if( Meta > 0 )
{
a_World->SetBlockMeta( a_BlockX, a_BlockY, a_BlockZ, --Meta );
cItem Item(a_Player->GetEquippedItem().m_ItemType, 1);
a_Player->GetInventory().RemoveItem(Item);
cItem NewItem(E_ITEM_POTIONS, 1, 0);
a_Player->GetInventory().AddItem(NewItem);
}
break;
}
}
}
virtual bool IsUseable() override
{
return true;
}
} ;