98 lines
1.9 KiB
C++
98 lines
1.9 KiB
C++
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#pragma once
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#include "ItemHandler.h"
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#include "../World.h"
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#include "../Entities/Player.h"
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class cItemShearsHandler :
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public cItemHandler
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{
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typedef cItemHandler super;
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public:
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cItemShearsHandler(int a_ItemType) :
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cItemHandler(a_ItemType)
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{
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}
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virtual bool IsTool(void) override
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{
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return true;
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}
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virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
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{
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BLOCKTYPE Block;
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NIBBLETYPE BlockMeta;
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a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, BlockMeta);
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if ((Block == E_BLOCK_LEAVES) || (Block == E_BLOCK_NEW_LEAVES))
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{
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cItems Drops;
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cBlockHandler * Handler = cBlockInfo::GetHandler(Block);
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Handler->ConvertToPickups(Drops, BlockMeta);
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Drops.Add(Block, 1, BlockMeta & 3);
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a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ);
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a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
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a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ);
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a_Player->UseEquippedItem();
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return true;
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}
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return false;
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}
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virtual bool CanHarvestBlock(BLOCKTYPE a_BlockType) override
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{
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switch (a_BlockType)
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{
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case E_BLOCK_COBWEB:
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case E_BLOCK_VINES:
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{
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return true;
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}
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}
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return super::CanHarvestBlock(a_BlockType);
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}
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virtual short GetDurabilityLossByAction(eDurabilityLostAction a_Action) override
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{
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return 0;
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}
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virtual void OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ) override
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{
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BLOCKTYPE Block;
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NIBBLETYPE BlockMeta;
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a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, BlockMeta);
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super::OnBlockDestroyed(a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ);
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switch (Block)
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{
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case E_BLOCK_COBWEB:
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case E_BLOCK_DEAD_BUSH:
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case E_BLOCK_TRIPWIRE:
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case E_BLOCK_VINES:
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case E_BLOCK_WOOL:
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{
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a_Player->UseEquippedItem();
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}
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}
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}
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} ;
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