40 lines
603 B
C++
40 lines
603 B
C++
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// EnderChestWindow.h
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// Representing the UI window for the enderchest block
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#pragma once
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#include "Window.h"
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#include "../BlockEntities/EnderChestEntity.h"
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class cEnderChestWindow:
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public cWindow
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{
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using Super = cWindow;
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public:
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cEnderChestWindow(cEnderChestEntity * a_EnderChest);
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virtual ~cEnderChestWindow() override;
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virtual void DistributeStack(cItem & a_ItemStack, int a_Slot, cPlayer & a_Player, cSlotArea * a_ClickedArea, bool a_ShouldApply) override;
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protected:
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cWorld * m_World;
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Vector3i m_BlockPos; // Position of the enderchest, for the window-close packet
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};
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