1
0
cuberite-2a/src/Entities/Floater.h
2013-12-19 17:32:06 +01:00

29 lines
466 B
C++

#pragma once
#include "Entity.h"
class cFloater :
public cEntity
{
typedef cFloater super;
public:
cFloater(double a_X, double a_Y, double a_Z, Vector3d a_Speed, int a_PlayerID);
virtual void SpawnOn(cClientHandle & a_Client) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
bool CanPickup(void) const { return m_CanPickupItem; }
protected:
Vector3d m_Speed;
int m_PickupCountDown;
int m_PlayerID;
bool m_CanPickupItem;
} ;