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cuberite-2a/src/Mobs/Squid.h
Alexander Harkness 700bbdabf5 SetSwimState now takes into account head height
This affects m_IsSubmerged and IsSubmerged() for entities of all
types.

Also prevent squids from suffocating in water.
2017-09-01 14:50:02 +01:00

31 lines
414 B
C++

#pragma once
#include "PassiveMonster.h"
class cSquid :
public cPassiveMonster
{
typedef cPassiveMonster super;
public:
cSquid();
virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
CLASS_PROTODEF(cSquid)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
// Squids do not drown (or float)
virtual void HandleAir(void) override {}
} ;