39 lines
696 B
C++
39 lines
696 B
C++
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#pragma once
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#include "AggressiveMonster.h"
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class cCreeper :
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public cAggressiveMonster
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{
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typedef cAggressiveMonster super;
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public:
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cCreeper(void);
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CLASS_PROTODEF(cCreeper)
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virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
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virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
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virtual void Attack(float a_Dt) override;
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virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
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virtual void OnRightClicked(cPlayer & a_Player) override;
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bool IsBlowing(void) const {return m_bIsBlowing; }
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bool IsCharged(void) const {return m_bIsCharged; }
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private:
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bool m_bIsBlowing, m_bIsCharged, m_BurnedWithFlintAndSteel;
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int m_ExplodingTimer;
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} ;
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