134 lines
3.9 KiB
C++
134 lines
3.9 KiB
C++
|
|
// ChunkData.h
|
|
|
|
// Declares the cChunkData class that represents the block's type, meta, blocklight and skylight storage for a chunk
|
|
|
|
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
#include <cstring>
|
|
|
|
|
|
#include "ChunkDef.h"
|
|
|
|
#include "AllocationPool.h"
|
|
|
|
|
|
|
|
#if __cplusplus < 201103L
|
|
// auto_ptr style interface for memory management
|
|
#else
|
|
// unique_ptr style interface for memory management
|
|
#endif
|
|
|
|
class cChunkData
|
|
{
|
|
private:
|
|
|
|
static const int SectionHeight = 16;
|
|
static const size_t NumSections = (cChunkDef::Height / SectionHeight);
|
|
static const size_t SectionBlockCount = SectionHeight * cChunkDef::Width * cChunkDef::Width;
|
|
|
|
public:
|
|
|
|
struct sChunkSection;
|
|
|
|
cChunkData(cAllocationPool<cChunkData::sChunkSection> & a_Pool);
|
|
~cChunkData();
|
|
|
|
#if __cplusplus < 201103L
|
|
// auto_ptr style interface for memory management
|
|
cChunkData(const cChunkData & a_Other);
|
|
cChunkData & operator =(const cChunkData & a_Other);
|
|
#else
|
|
// unique_ptr style interface for memory management
|
|
cChunkData(cChunkData && a_Other);
|
|
cChunkData & operator =(cChunkData && a_ther);
|
|
#endif
|
|
|
|
BLOCKTYPE GetBlock(int a_X, int a_Y, int a_Z) const;
|
|
void SetBlock(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Block);
|
|
|
|
NIBBLETYPE GetMeta(int a_RelX, int a_RelY, int a_RelZ) const;
|
|
bool SetMeta(int a_RelX, int a_RelY, int a_RelZ, NIBBLETYPE a_Nibble);
|
|
|
|
NIBBLETYPE GetBlockLight(int a_RelX, int a_RelY, int a_RelZ) const;
|
|
|
|
NIBBLETYPE GetSkyLight(int a_RelX, int a_RelY, int a_RelZ) const;
|
|
|
|
/** Creates a (deep) copy of self. */
|
|
cChunkData Copy(void) const;
|
|
|
|
/** Copies the blocktype data into the specified flat array.
|
|
Optionally, only a part of the data is copied, as specified by the a_Idx and a_Length parameters. */
|
|
void CopyBlockTypes(BLOCKTYPE * a_Dest, size_t a_Idx = 0, size_t a_Length = cChunkDef::NumBlocks) const;
|
|
|
|
/** Copies the metadata into the specified flat array. */
|
|
void CopyMetas(NIBBLETYPE * a_Dest) const;
|
|
|
|
/** Copies the block light data into the specified flat array. */
|
|
void CopyBlockLight(NIBBLETYPE * a_Dest) const;
|
|
|
|
/** Copies the skylight data into the specified flat array. */
|
|
void CopySkyLight (NIBBLETYPE * a_Dest) const;
|
|
|
|
/** Copies the blocktype data from the specified flat array into the internal representation.
|
|
Allocates sections that are needed for the operation.
|
|
Requires that a_Src is a valid pointer. */
|
|
void SetBlockTypes(const BLOCKTYPE * a_Src);
|
|
|
|
/** Copies the metadata from the specified flat array into the internal representation.
|
|
Allocates sectios that are needed for the operation.
|
|
Requires that a_Src is a valid pointer. */
|
|
void SetMetas(const NIBBLETYPE * a_Src);
|
|
|
|
/** Copies the blocklight data from the specified flat array into the internal representation.
|
|
Allocates sectios that are needed for the operation.
|
|
Allows a_Src to be nullptr, in which case it doesn't do anything. */
|
|
void SetBlockLight(const NIBBLETYPE * a_Src);
|
|
|
|
/** Copies the skylight data from the specified flat array into the internal representation.
|
|
Allocates sectios that are needed for the operation.
|
|
Allows a_Src to be nullptr, in which case it doesn't do anything. */
|
|
void SetSkyLight(const NIBBLETYPE * a_Src);
|
|
|
|
struct sChunkSection
|
|
{
|
|
BLOCKTYPE m_BlockTypes [SectionHeight * 16 * 16] ;
|
|
NIBBLETYPE m_BlockMetas [SectionHeight * 16 * 16 / 2];
|
|
NIBBLETYPE m_BlockLight [SectionHeight * 16 * 16 / 2];
|
|
NIBBLETYPE m_BlockSkyLight[SectionHeight * 16 * 16 / 2];
|
|
};
|
|
|
|
private:
|
|
#if __cplusplus < 201103L
|
|
// auto_ptr style interface for memory management
|
|
mutable bool m_IsOwner;
|
|
#endif
|
|
|
|
sChunkSection * m_Sections[NumSections];
|
|
|
|
cAllocationPool<cChunkData::sChunkSection> & m_Pool;
|
|
|
|
/** Allocates a new section. Entry-point to custom allocators. */
|
|
sChunkSection * Allocate(void);
|
|
|
|
/** Frees the specified section, previously allocated using Allocate().
|
|
Note that a_Section may be nullptr. */
|
|
void Free(sChunkSection * a_Section);
|
|
|
|
/** Sets the data in the specified section to their default values. */
|
|
void ZeroSection(sChunkSection * a_Section) const;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
|