37276a4430
Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
28 lines
361 B
C++
28 lines
361 B
C++
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#pragma once
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#include "PassiveMonster.h"
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class cBat :
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public cPassiveMonster
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{
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typedef cPassiveMonster super;
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public:
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cBat(void) :
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// TODO: The size is only a guesstimate, measure in vanilla and fix the size values here
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super("Bat", 65, "mob.bat.hurt", "mob.bat.death", 0.7, 0.7)
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{
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}
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CLASS_PROTODEF(cBat);
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} ;
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