For classes exported through ToLua it generates the cLuaState::Push() and cLuaState::GetStackValue() functions, as well as the supporting forward declarations and typedefs. Renamed virtual_method_hooks.lua to BindingsProcessor.lua since it no longer provides virtual method hooks and instead does additional processing when generating the bindings.
152 lines
3.4 KiB
CMake
152 lines
3.4 KiB
CMake
cmake_minimum_required (VERSION 2.6)
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project (MCServer)
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include_directories ("${PROJECT_SOURCE_DIR}/../")
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include_directories (".")
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SET (SRCS
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Bindings.cpp
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DeprecatedBindings.cpp
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LuaChunkStay.cpp
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LuaNameLookup.cpp
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LuaServerHandle.cpp
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LuaState.cpp
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LuaState_Implementation.cpp
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LuaTCPLink.cpp
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LuaUDPEndpoint.cpp
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LuaWindow.cpp
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ManualBindings.cpp
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ManualBindings_Network.cpp
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ManualBindings_RankManager.cpp
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Plugin.cpp
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PluginLua.cpp
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PluginManager.cpp
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WebPlugin.cpp
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)
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SET (HDRS
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Bindings.h
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DeprecatedBindings.h
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LuaChunkStay.h
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LuaFunctions.h
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LuaNameLookup.h
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LuaServerHandle.h
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LuaState.h
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LuaState_Declaration.inc
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LuaState_Typedefs.inc
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LuaTCPLink.h
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LuaUDPEndpoint.h
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LuaWindow.h
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ManualBindings.h
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Plugin.h
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PluginLua.h
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PluginManager.h
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WebPlugin.h
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tolua++.h
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)
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# List all the files that are generated as part of the Bindings build process
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set (BINDING_OUTPUTS
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${CMAKE_CURRENT_SOURCE_DIR}/Bindings.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/Bindings.h
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${CMAKE_CURRENT_SOURCE_DIR}/LuaState_Declaration.inc
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${CMAKE_CURRENT_SOURCE_DIR}/LuaState_Implementation.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/LuaState_Typedefs.inc
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)
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set(BINDING_DEPENDENCIES
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tolua
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../Bindings/AllToLua.pkg
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../Bindings/BindingsProcessor.lua
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../Bindings/LuaFunctions.h
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../Bindings/LuaWindow.h
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../Bindings/Plugin.h
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../Bindings/PluginLua.h
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../Bindings/PluginManager.h
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../Bindings/WebPlugin.h
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../BiomeDef.h
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../BlockArea.h
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../BlockEntities/BeaconEntity.h
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../BlockEntities/BlockEntity.h
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../BlockEntities/BlockEntityWithItems.h
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../BlockEntities/ChestEntity.h
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../BlockEntities/DispenserEntity.h
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../BlockEntities/DropSpenserEntity.h
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../BlockEntities/DropperEntity.h
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../BlockEntities/FurnaceEntity.h
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../BlockEntities/HopperEntity.h
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../BlockEntities/JukeboxEntity.h
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../BlockEntities/NoteEntity.h
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../BlockEntities/SignEntity.h
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../BlockEntities/MobHeadEntity.h
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../BlockEntities/FlowerPotEntity.h
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../BlockID.h
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../BoundingBox.h
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../ChatColor.h
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../ChunkDef.h
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../ClientHandle.h
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../CraftingRecipes.h
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../Cuboid.h
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../Defines.h
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../Enchantments.h
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../Entities/ArrowEntity.h
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../Entities/Entity.h
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../Entities/EntityEffect.h
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../Entities/ExpBottleEntity.h
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../Entities/FireChargeEntity.h
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../Entities/FireworkEntity.h
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../Entities/Floater.h
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../Entities/GhastFireballEntity.h
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../Entities/HangingEntity.h
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../Entities/ItemFrame.h
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../Entities/Pawn.h
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../Entities/Player.h
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../Entities/Painting.h
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../Entities/Pickup.h
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../Entities/ProjectileEntity.h
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../Entities/SplashPotionEntity.h
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../Entities/ThrownEggEntity.h
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../Entities/ThrownEnderPearlEntity.h
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../Entities/ThrownSnowballEntity.h
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../Entities/TNTEntity.h
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../Entities/WitherSkullEntity.h
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../Generating/ChunkDesc.h
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../Inventory.h
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../Item.h
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../ItemGrid.h
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../Mobs/Monster.h
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../OSSupport/File.h
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../Root.h
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../Server.h
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../StringUtils.h
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../Tracer.h
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../UI/Window.h
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../Vector3.h
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../WebAdmin.h
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../World.h
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)
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if (NOT MSVC)
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ADD_CUSTOM_COMMAND(
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# add any new generated bindings here
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OUTPUT ${BINDING_OUTPUTS}
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# Regenerate bindings:
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COMMAND tolua -L BindingsProcessor.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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# add any new generation dependencies here
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DEPENDS ${BINDING_DEPENDENCIES}
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)
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endif ()
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set_source_files_properties(${BINDING_OUTPUTS} PROPERTIES GENERATED TRUE)
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set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.cpp PROPERTIES COMPILE_FLAGS -Wno-error)
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if(NOT MSVC)
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add_library(Bindings ${SRCS} ${HDRS})
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target_link_libraries(Bindings lua sqlite tolualib mbedtls)
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endif()
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