539 lines
14 KiB
C++
539 lines
14 KiB
C++
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "Root.h"
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#include "tclap/CmdLine.h"
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#include <exception>
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#include <csignal>
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#include <stdlib.h>
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#ifdef _MSC_VER
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#include <dbghelp.h>
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#endif // _MSC_VER
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#include "OSSupport/NetworkSingleton.h"
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#include "BuildInfo.h"
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#include "MemorySettingsRepository.h"
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/** If something has told the server to stop; checked periodically in cRoot */
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bool cRoot::m_TerminateEventRaised = false;
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/** Set to true when the server terminates, so our CTRL handler can then tell the OS to close the console. */
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static bool g_ServerTerminated = false;
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/** If set to true, the protocols will log each player's incoming (C->S) communication to a per-connection logfile */
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bool g_ShouldLogCommIn;
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/** If set to true, the protocols will log each player's outgoing (S->C) communication to a per-connection logfile */
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bool g_ShouldLogCommOut;
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/** If set to true, binary will attempt to run as a service on Windows */
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bool cRoot::m_RunAsService = false;
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#if defined(_WIN32)
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SERVICE_STATUS_HANDLE g_StatusHandle = NULL;
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HANDLE g_ServiceThread = INVALID_HANDLE_VALUE;
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#define SERVICE_NAME "MCServerService"
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#endif
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/** If defined, a thorough leak finder will be used (debug MSVC only); leaks will be output to the Output window */
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// _X 2014_02_20: Disabled for canon repo, it makes the debug version too slow in MSVC2013
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// and we haven't had a memory leak for over a year anyway.
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// #define ENABLE_LEAK_FINDER
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#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
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#pragma warning(push)
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#pragma warning(disable:4100)
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#include "LeakFinder.h"
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#pragma warning(pop)
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#endif
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void NonCtrlHandler(int a_Signal)
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{
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LOGD("Terminate event raised from std::signal");
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cRoot::m_TerminateEventRaised = true;
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switch (a_Signal)
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{
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case SIGSEGV:
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{
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std::signal(SIGSEGV, SIG_DFL);
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LOGERROR(" D: | MCServer has encountered an error and needs to close");
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LOGERROR("Details | SIGSEGV: Segmentation fault");
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#ifdef BUILD_ID
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LOGERROR("MCServer " BUILD_SERIES_NAME " build id: " BUILD_ID);
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LOGERROR("from commit id: " BUILD_COMMIT_ID " built at: " BUILD_DATETIME);
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#endif
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PrintStackTrace();
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abort();
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}
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case SIGABRT:
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#ifdef SIGABRT_COMPAT
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case SIGABRT_COMPAT:
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#endif
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{
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std::signal(a_Signal, SIG_DFL);
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LOGERROR(" D: | MCServer has encountered an error and needs to close");
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LOGERROR("Details | SIGABRT: Server self-terminated due to an internal fault");
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#ifdef BUILD_ID
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LOGERROR("MCServer " BUILD_SERIES_NAME " build id: " BUILD_ID);
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LOGERROR("from commit id: " BUILD_COMMIT_ID " built at: " BUILD_DATETIME);
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#endif
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PrintStackTrace();
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abort();
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}
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case SIGINT:
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case SIGTERM:
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{
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std::signal(a_Signal, SIG_IGN); // Server is shutting down, wait for it...
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break;
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}
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default: break;
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}
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}
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#if defined(_WIN32) && !defined(_WIN64) && defined(_MSC_VER)
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////////////////////////////////////////////////////////////////////////////////
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// Windows 32-bit stuff: when the server crashes, create a "dump file" containing the callstack of each thread and some variables; let the user send us that crash file for analysis
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typedef BOOL (WINAPI *pMiniDumpWriteDump)(
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HANDLE hProcess,
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DWORD ProcessId,
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HANDLE hFile,
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MINIDUMP_TYPE DumpType,
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PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
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PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam,
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PMINIDUMP_CALLBACK_INFORMATION CallbackParam
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);
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pMiniDumpWriteDump g_WriteMiniDump; // The function in dbghlp DLL that creates dump files
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char g_DumpFileName[MAX_PATH]; // Filename of the dump file; hes to be created before the dump handler kicks in
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char g_ExceptionStack[128 * 1024]; // Substitute stack, just in case the handler kicks in because of "insufficient stack space"
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MINIDUMP_TYPE g_DumpFlags = MiniDumpNormal; // By default dump only the stack and some helpers
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/** This function gets called just before the "program executed an illegal instruction and will be terminated" or similar.
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Its purpose is to create the crashdump using the dbghlp DLLs
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*/
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LONG WINAPI LastChanceExceptionFilter(__in struct _EXCEPTION_POINTERS * a_ExceptionInfo)
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{
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char * newStack = &g_ExceptionStack[sizeof(g_ExceptionStack)];
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char * oldStack;
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// Use the substitute stack:
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// This code is the reason why we don't support 64-bit (yet)
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_asm
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{
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mov oldStack, esp
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mov esp, newStack
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}
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MINIDUMP_EXCEPTION_INFORMATION ExcInformation;
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ExcInformation.ThreadId = GetCurrentThreadId();
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ExcInformation.ExceptionPointers = a_ExceptionInfo;
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ExcInformation.ClientPointers = 0;
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// Write the dump file:
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HANDLE dumpFile = CreateFile(g_DumpFileName, GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
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g_WriteMiniDump(GetCurrentProcess(), GetCurrentProcessId(), dumpFile, g_DumpFlags, (a_ExceptionInfo) ? &ExcInformation : nullptr, nullptr, nullptr);
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CloseHandle(dumpFile);
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// Print the stack trace for the basic debugging:
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PrintStackTrace();
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// Revert to old stack:
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_asm
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{
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mov esp, oldStack
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}
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return 0;
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}
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#endif // _WIN32 && !_WIN64
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#ifdef _WIN32
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// Handle CTRL events in windows, including console window close
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BOOL CtrlHandler(DWORD fdwCtrlType)
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{
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cRoot::m_TerminateEventRaised = true;
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LOGD("Terminate event raised from the Windows CtrlHandler");
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while (!g_ServerTerminated)
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{
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std::this_thread::sleep_for(std::chrono::milliseconds(50)); // Delay as much as possible to try to get the server to shut down cleanly
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}
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return TRUE;
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}
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#endif
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////////////////////////////////////////////////////////////////////////////////
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// universalMain - Main startup logic for both standard running and as a service
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void universalMain(std::unique_ptr<cSettingsRepositoryInterface> overridesRepo)
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{
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#ifdef _WIN32
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if (!SetConsoleCtrlHandler((PHANDLER_ROUTINE)CtrlHandler, TRUE))
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{
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LOGERROR("Could not install the Windows CTRL handler!");
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}
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#endif
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// Initialize logging subsystem:
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cLogger::InitiateMultithreading();
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// Initialize LibEvent:
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cNetworkSingleton::Get();
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#if !defined(ANDROID_NDK)
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try
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#endif
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{
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cRoot Root;
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Root.Start(std::move(overridesRepo));
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}
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#if !defined(ANDROID_NDK)
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catch (std::exception & e)
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{
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LOGERROR("Standard exception: %s", e.what());
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}
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catch (...)
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{
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LOGERROR("Unknown exception!");
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}
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#endif
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g_ServerTerminated = true;
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// Shutdown all of LibEvent:
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cNetworkSingleton::Get().Terminate();
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}
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#if defined(_WIN32)
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////////////////////////////////////////////////////////////////////////////////
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// serviceWorkerThread: Keep the service alive
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DWORD WINAPI serviceWorkerThread(LPVOID lpParam)
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{
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UNREFERENCED_PARAMETER(lpParam);
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// Do the normal startup
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universalMain(cpp14::make_unique<cMemorySettingsRepository>());
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return ERROR_SUCCESS;
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}
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////////////////////////////////////////////////////////////////////////////////
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// serviceSetState: Set the internal status of the service
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void serviceSetState(DWORD acceptedControls, DWORD newState, DWORD exitCode)
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{
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SERVICE_STATUS serviceStatus;
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ZeroMemory(&serviceStatus, sizeof(SERVICE_STATUS));
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serviceStatus.dwCheckPoint = 0;
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serviceStatus.dwControlsAccepted = acceptedControls;
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serviceStatus.dwCurrentState = newState;
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serviceStatus.dwServiceSpecificExitCode = 0;
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serviceStatus.dwServiceType = SERVICE_WIN32;
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serviceStatus.dwWaitHint = 0;
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serviceStatus.dwWin32ExitCode = exitCode;
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if (SetServiceStatus(g_StatusHandle, &serviceStatus) == FALSE)
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{
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LOGERROR("SetServiceStatus() failed\n");
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// serviceCtrlHandler: Handle stop events from the Service Control Manager
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void WINAPI serviceCtrlHandler(DWORD CtrlCode)
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{
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switch (CtrlCode)
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{
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case SERVICE_CONTROL_STOP:
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{
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cRoot::m_ShouldStop = true;
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serviceSetState(0, SERVICE_STOP_PENDING, 0);
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break;
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}
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default:
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{
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break;
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}
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// serviceMain: Startup logic for running as a service
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void WINAPI serviceMain(DWORD argc, TCHAR *argv[])
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{
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#if defined(_DEBUG) && defined(DEBUG_SERVICE_STARTUP)
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Sleep(10000);
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#endif
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char applicationFilename[MAX_PATH];
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char applicationDirectory[MAX_PATH];
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GetModuleFileName(NULL, applicationFilename, sizeof(applicationFilename)); // This binary's file path.
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// Strip off the filename, keep only the path:
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strncpy_s(applicationDirectory, sizeof(applicationDirectory), applicationFilename, (strrchr(applicationFilename, '\\') - applicationFilename));
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applicationDirectory[strlen(applicationDirectory)] = '\0'; // Make sure new path is null terminated
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// Services are run by the SCM, and inherit its working directory - usually System32.
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// Set the working directory to the same location as the binary.
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SetCurrentDirectory(applicationDirectory);
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g_StatusHandle = RegisterServiceCtrlHandler(SERVICE_NAME, serviceCtrlHandler);
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if (g_StatusHandle == NULL)
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{
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OutputDebugStringA("RegisterServiceCtrlHandler() failed\n");
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serviceSetState(0, SERVICE_STOPPED, GetLastError());
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return;
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}
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serviceSetState(SERVICE_ACCEPT_STOP, SERVICE_RUNNING, 0);
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g_ServiceThread = CreateThread(NULL, 0, serviceWorkerThread, NULL, 0, NULL);
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if (g_ServiceThread == NULL)
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{
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OutputDebugStringA("CreateThread() failed\n");
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serviceSetState(0, SERVICE_STOPPED, GetLastError());
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return;
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}
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WaitForSingleObject(g_ServiceThread, INFINITE); // Wait here for a stop signal.
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CloseHandle(g_ServiceThread);
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serviceSetState(0, SERVICE_STOPPED, 0);
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}
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#endif
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std::unique_ptr<cMemorySettingsRepository> parseArguments(int argc, char **argv)
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{
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try
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{
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TCLAP::CmdLine cmd("MCServer");
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TCLAP::ValueArg<int> slotsArg("s", "max-players", "Maximum number of slots for the server to use, overrides setting in setting.ini", false, -1, "number", cmd);
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TCLAP::MultiArg<int> portsArg("p", "port", "The port number the server should listen to", false, "port", cmd);
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TCLAP::SwitchArg commLogArg("", "log-comm", "Log server client communications to file", cmd);
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TCLAP::SwitchArg commLogInArg("", "log-comm-in", "Log inbound server client communications to file", cmd);
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TCLAP::SwitchArg commLogOutArg("", "log-comm-out", "Log outbound server client communications to file", cmd);
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TCLAP::SwitchArg noBufArg("", "no-output-buffering", "Disable output buffering", cmd);
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cmd.parse(argc, argv);
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auto repo = cpp14::make_unique<cMemorySettingsRepository>();
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if (slotsArg.isSet())
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{
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int slots = slotsArg.getValue();
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repo->AddValue("Server", "MaxPlayers", static_cast<Int64>(slots));
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}
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if (portsArg.isSet())
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{
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std::vector<int> ports = portsArg.getValue();
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for (auto port : ports)
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{
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repo->AddValue("Server", "Port", static_cast<Int64>(port));
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}
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}
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if (commLogArg.getValue())
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{
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g_ShouldLogCommIn = true;
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g_ShouldLogCommOut = true;
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}
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else
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{
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g_ShouldLogCommIn = commLogInArg.getValue();
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g_ShouldLogCommOut = commLogOutArg.getValue();
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}
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if (noBufArg.getValue())
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{
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setvbuf(stdout, nullptr, _IONBF, 0);
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}
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repo->SetReadOnly();
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return repo;
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}
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catch (TCLAP::ArgException &e)
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{
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printf("error reading command line %s for arg %s", e.error().c_str(), e.argId().c_str());
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return cpp14::make_unique<cMemorySettingsRepository>();
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// main:
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int main(int argc, char **argv)
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{
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#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
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InitLeakFinder();
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#endif
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// Magic code to produce dump-files on Windows if the server crashes:
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#if defined(_WIN32) && !defined(_WIN64) && defined(_MSC_VER)
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HINSTANCE hDbgHelp = LoadLibrary("DBGHELP.DLL");
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g_WriteMiniDump = (pMiniDumpWriteDump)GetProcAddress(hDbgHelp, "MiniDumpWriteDump");
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if (g_WriteMiniDump != nullptr)
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{
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_snprintf_s(g_DumpFileName, ARRAYCOUNT(g_DumpFileName), _TRUNCATE, "crash_mcs_%x.dmp", GetCurrentProcessId());
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SetUnhandledExceptionFilter(LastChanceExceptionFilter);
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// Parse arguments for minidump flags:
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for (int i = 0; i < argc; i++)
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{
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if (_stricmp(argv[i], "/cdg") == 0)
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{
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// Add globals to the dump
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g_DumpFlags = (MINIDUMP_TYPE)(g_DumpFlags | MiniDumpWithDataSegs);
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}
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else if (_stricmp(argv[i], "/cdf") == 0)
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{
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// Add full memory to the dump (HUUUGE file)
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g_DumpFlags = (MINIDUMP_TYPE)(g_DumpFlags | MiniDumpWithFullMemory);
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}
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} // for i - argv[]
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}
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#endif // _WIN32 && !_WIN64
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// End of dump-file magic
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#if defined(_DEBUG) && defined(_MSC_VER)
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_CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
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// _X: The simple built-in CRT leak finder - simply break when allocating the Nth block ({N} is listed in the leak output)
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// Only useful when the leak is in the same sequence all the time
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// _CrtSetBreakAlloc(85950);
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#endif // _DEBUG && _MSC_VER
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#ifndef _DEBUG
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std::signal(SIGSEGV, NonCtrlHandler);
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std::signal(SIGTERM, NonCtrlHandler);
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std::signal(SIGINT, NonCtrlHandler);
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std::signal(SIGABRT, NonCtrlHandler);
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#ifdef SIGABRT_COMPAT
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std::signal(SIGABRT_COMPAT, NonCtrlHandler);
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#endif // SIGABRT_COMPAT
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#endif
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// DEBUG: test the dumpfile creation:
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// *((int *)0) = 0;
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auto argsRepo = parseArguments(argc, argv);
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// Check if comm logging is to be enabled:
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for (int i = 0; i < argc; i++)
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{
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AString Arg(argv[i]);
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if (NoCaseCompare(Arg, "/service") == 0)
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{
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cRoot::m_RunAsService = true;
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}
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} // for i - argv[]
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#if defined(_WIN32)
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// Attempt to run as a service
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if (cRoot::m_RunAsService)
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{
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SERVICE_TABLE_ENTRY ServiceTable[] =
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{
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{ SERVICE_NAME, (LPSERVICE_MAIN_FUNCTION)serviceMain },
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{ NULL, NULL }
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};
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if (StartServiceCtrlDispatcher(ServiceTable) == FALSE)
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{
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LOGERROR("Attempted, but failed, service startup.");
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return GetLastError();
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}
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}
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else
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#endif
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{
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// Not running as a service, do normal startup
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universalMain(std::move(argsRepo));
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}
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#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
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DeinitLeakFinder();
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#endif
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return EXIT_SUCCESS;
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}
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