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cuberite-2a/src/Blocks/BlockWorkbench.h
nshah25 8be1dd54bb
Add player statistics to API (#5193)
* Fixed issue #5166

Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com>
Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com>
2021-05-03 21:07:09 +01:00

62 lines
837 B
C++

#pragma once
#include "BlockHandler.h"
#include "../UI/CraftingWindow.h"
#include "../Entities/Player.h"
class cBlockWorkbenchHandler final :
public cBlockHandler
{
using Super = cBlockHandler;
public:
using Super::Super;
private:
virtual bool OnUse(
cChunkInterface & a_ChunkInterface,
cWorldInterface & a_WorldInterface,
cPlayer & a_Player,
const Vector3i a_BlockPos,
eBlockFace a_BlockFace,
const Vector3i a_CursorPos
) const override
{
a_Player.GetStatistics().Custom[CustomStatistic::InteractWithCraftingTable]++;
cWindow * Window = new cCraftingWindow();
a_Player.OpenWindow(*Window);
return true;
}
virtual bool IsUseable(void) const override
{
return true;
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
{
UNUSED(a_Meta);
return 13;
}
} ;