55 lines
1.0 KiB
C++
55 lines
1.0 KiB
C++
|
|
#pragma once
|
|
|
|
#include "HangingEntity.h"
|
|
|
|
|
|
|
|
|
|
|
|
// tolua_begin
|
|
class cItemFrame :
|
|
public cHangingEntity
|
|
{
|
|
typedef cHangingEntity super;
|
|
|
|
public:
|
|
|
|
// tolua_end
|
|
|
|
CLASS_PROTODEF(cItemFrame)
|
|
|
|
cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z);
|
|
|
|
// tolua_begin
|
|
|
|
/** Returns the item in the frame */
|
|
const cItem & GetItem(void) const { return m_Item; }
|
|
|
|
/** Set the item in the frame */
|
|
void SetItem(cItem & a_Item) { m_Item = a_Item; }
|
|
|
|
/** Returns the rotation from the item in the frame */
|
|
Byte GetItemRotation(void) const { return m_ItemRotation; }
|
|
|
|
/** Set the rotation from the item in the frame */
|
|
void SetItemRotation(Byte a_ItemRotation) { m_ItemRotation = a_ItemRotation; }
|
|
|
|
// tolua_end
|
|
|
|
private:
|
|
|
|
virtual void OnRightClicked(cPlayer & a_Player) override;
|
|
virtual void KilledBy(TakeDamageInfo & a_TDI) override;
|
|
virtual void GetDrops(cItems & a_Items, cEntity * a_Killer) override;
|
|
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
|
|
|
|
cItem m_Item;
|
|
Byte m_ItemRotation;
|
|
|
|
}; // tolua_export
|
|
|
|
|
|
|
|
|