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cuberite-2a/Tools/MCADefrag/MCADefrag.cpp

436 lines
9.7 KiB
C++

// MCADefrag.cpp
// Implements the main app entrypoint and the cMCADefrag class representing the entire app
#include "Globals.h"
#include "MCADefrag.h"
#include "Logger.h"
#include "LoggerSimple.h"
#include "LoggerListeners.h"
#include "zlib/zlib.h"
// An array of 4096 zero bytes, used for writing the padding
static const Byte g_Zeroes[4096] = {0};
int main(int argc, char ** argv)
{
auto consoleLogListener = MakeConsoleListener(false);
auto consoleAttachment = cLogger::GetInstance().AttachListener(std::move(consoleLogListener));
auto fileLogListenerRet = MakeFileListener();
if (!fileLogListenerRet.first)
{
LOGERROR("Failed to open log file, aborting");
return EXIT_FAILURE;
}
auto fileAttachment = cLogger::GetInstance().AttachListener(std::move(fileLogListenerRet.second));
cLogger::InitiateMultithreading();
cMCADefrag Defrag;
if (!Defrag.Init(argc, argv))
{
return EXIT_FAILURE;
}
Defrag.Run();
return 0;
}
////////////////////////////////////////////////////////////////////////////////
// cMCADefrag:
cMCADefrag::cMCADefrag(void) :
m_NumThreads(4),
m_ShouldRecompress(true)
{
}
bool cMCADefrag::Init(int argc, char ** argv)
{
// Nothing needed yet
return true;
}
void cMCADefrag::Run(void)
{
// Fill the queue with MCA files
m_Queue = cFile::GetFolderContents(".");
// Start the processing threads:
for (int i = 0; i < m_NumThreads; i++)
{
StartThread();
}
// Wait for all the threads to finish:
while (!m_Threads.empty())
{
m_Threads.front()->Wait();
delete m_Threads.front();
m_Threads.pop_front();
}
}
void cMCADefrag::StartThread(void)
{
cThread * Thread = new cThread(*this);
m_Threads.push_back(Thread);
Thread->Start();
}
AString cMCADefrag::GetNextFileName(void)
{
cCSLock Lock(m_CS);
if (m_Queue.empty())
{
return AString();
}
AString res = m_Queue.back();
m_Queue.pop_back();
return res;
}
////////////////////////////////////////////////////////////////////////////////
// cMCADefrag::cThread:
cMCADefrag::cThread::cThread(cMCADefrag & a_Parent) :
super("MCADefrag thread"),
m_Parent(a_Parent),
m_IsChunkUncompressed(false)
{
}
void cMCADefrag::cThread::Execute(void)
{
for (;;)
{
AString FileName = m_Parent.GetNextFileName();
if (FileName.empty())
{
return;
}
ProcessFile(FileName);
}
}
void cMCADefrag::cThread::ProcessFile(const AString & a_FileName)
{
// Filter out non-MCA files:
if ((a_FileName.length() < 4) || (a_FileName.substr(a_FileName.length() - 4, 4) != ".mca"))
{
return;
}
LOGINFO("%s", a_FileName.c_str());
// Open input and output files:
AString OutFileName = a_FileName + ".new";
cFile In, Out;
if (!In.Open(a_FileName, cFile::fmRead))
{
LOGWARNING("Cannot open file %s for reading, skipping file.", a_FileName.c_str());
return;
}
if (!Out.Open(OutFileName.c_str(), cFile::fmWrite))
{
LOGWARNING("Cannot open file %s for writing, skipping file.", OutFileName.c_str());
return;
}
// Read the Locations and Timestamps from the input file:
Byte Locations[4096];
UInt32 Timestamps[1024];
if (In.Read(Locations, sizeof(Locations)) != sizeof(Locations))
{
LOGWARNING("Cannot read Locations in file %s, skipping file.", a_FileName.c_str());
return;
}
if (In.Read(Timestamps, sizeof(Timestamps)) != sizeof(Timestamps))
{
LOGWARNING("Cannot read Timestamps in file %s, skipping file.", a_FileName.c_str());
return;
}
// Write dummy Locations to the Out file (will be overwritten once the correct ones are known)
if (Out.Write(Locations, sizeof(Locations)) != sizeof(Locations))
{
LOGWARNING("Cannot write Locations to file %s, skipping file.", OutFileName.c_str());
return;
}
m_CurrentSectorOut = 2;
// Write a copy of the Timestamps into the Out file:
if (Out.Write(Timestamps, sizeof(Timestamps)) != sizeof(Timestamps))
{
LOGWARNING("Cannot write Timestamps to file %s, skipping file.", OutFileName.c_str());
return;
}
// Process each chunk:
for (size_t i = 0; i < 1024; i++)
{
size_t idx = i * 4;
if (
(Locations[idx] == 0) &&
(Locations[idx + 1] == 0) &&
(Locations[idx + 2] == 0) &&
(Locations[idx + 3] == 0)
)
{
// Chunk not present
continue;
}
m_IsChunkUncompressed = false;
if (!ReadChunk(In, Locations + idx))
{
LOGWARNING("Cannot read chunk #%d from file %s. Skipping file.", i, a_FileName.c_str());
return;
}
if (!WriteChunk(Out, Locations + idx))
{
LOGWARNING("Cannot write chunk #%d to file %s. Skipping file.", i, OutFileName.c_str());
return;
}
}
// Write the new Locations into the MCA header:
Out.Seek(0);
if (Out.Write(Locations, sizeof(Locations)) != sizeof(Locations))
{
LOGWARNING("Cannot write updated Locations to file %s, skipping file.", OutFileName.c_str());
return;
}
// Close the files, delete orig, rename new:
In.Close();
Out.Close();
cFile::Delete(a_FileName);
cFile::Rename(OutFileName, a_FileName);
}
bool cMCADefrag::cThread::ReadChunk(cFile & a_File, const Byte * a_LocationRaw)
{
int SectorNum = (a_LocationRaw[0] << 16) | (a_LocationRaw[1] << 8) | a_LocationRaw[2];
int SizeInSectors = a_LocationRaw[3] * (4 KiB);
if (a_File.Seek(SectorNum * (4 KiB)) < 0)
{
LOGWARNING("Failed to seek to chunk data - file pos %llu (%d KiB, %.02f MiB)!",
static_cast<Int64>(SectorNum) * (4 KiB), SectorNum * 4,
static_cast<double>(SectorNum) / 256
);
return false;
}
// Read the exact size:
Byte Buf[4];
if (a_File.Read(Buf, 4) != 4)
{
LOGWARNING("Failed to read chunk data length");
return false;
}
m_CompressedChunkDataSize = (Buf[0] << 24) | (Buf[1] << 16) | (Buf[2] << 8) | Buf[3];
if ((m_CompressedChunkDataSize > SizeInSectors) || (m_CompressedChunkDataSize < 0))
{
LOGWARNING("Invalid chunk data - SizeInSectors (%d) smaller that RealSize (%d)", SizeInSectors, m_CompressedChunkDataSize);
return false;
}
// Read the data:
if (a_File.Read(m_CompressedChunkData, static_cast<size_t>(m_CompressedChunkDataSize)) != m_CompressedChunkDataSize)
{
LOGWARNING("Failed to read chunk data!");
return false;
}
// Uncompress the data if recompression is active
if (m_Parent.m_ShouldRecompress)
{
m_IsChunkUncompressed = UncompressChunk();
if (!m_IsChunkUncompressed)
{
LOGINFO("Chunk failed to uncompress, will be copied verbatim instead.");
}
}
return true;
}
bool cMCADefrag::cThread::WriteChunk(cFile & a_File, Byte * a_LocationRaw)
{
// Recompress the data if recompression is active:
if (m_Parent.m_ShouldRecompress)
{
if (!CompressChunk())
{
LOGINFO("Chunk failed to recompress, will be coped verbatim instead.");
}
}
// Update the Location:
a_LocationRaw[0] = static_cast<Byte>(m_CurrentSectorOut >> 16);
a_LocationRaw[1] = (m_CurrentSectorOut >> 8) & 0xff;
a_LocationRaw[2] = m_CurrentSectorOut & 0xff;
a_LocationRaw[3] = static_cast<Byte>((m_CompressedChunkDataSize + (4 KiB) + 3) / (4 KiB)); // +3 because the m_CompressedChunkDataSize doesn't include the exact-length
m_CurrentSectorOut += a_LocationRaw[3];
// Write the data length:
Byte Buf[4];
Buf[0] = static_cast<Byte>(m_CompressedChunkDataSize >> 24);
Buf[1] = (m_CompressedChunkDataSize >> 16) & 0xff;
Buf[2] = (m_CompressedChunkDataSize >> 8) & 0xff;
Buf[3] = m_CompressedChunkDataSize & 0xff;
if (a_File.Write(Buf, 4) != 4)
{
LOGWARNING("Failed to write chunk length!");
return false;
}
// Write the data:
if (a_File.Write(m_CompressedChunkData, static_cast<size_t>(m_CompressedChunkDataSize)) != m_CompressedChunkDataSize)
{
LOGWARNING("Failed to write chunk data!");
return false;
}
// Pad onto the next sector:
int NumPadding = a_LocationRaw[3] * 4096 - (m_CompressedChunkDataSize + 4);
ASSERT(NumPadding >= 0);
if ((NumPadding > 0) && (a_File.Write(g_Zeroes, static_cast<size_t>(NumPadding)) != NumPadding))
{
LOGWARNING("Failed to write padding");
return false;
}
return true;
}
bool cMCADefrag::cThread::UncompressChunk(void)
{
switch (m_CompressedChunkData[0])
{
case COMPRESSION_GZIP: return UncompressChunkGzip();
case COMPRESSION_ZLIB: return UncompressChunkZlib();
}
LOGINFO("Chunk is compressed with in an unknown algorithm");
return false;
}
bool cMCADefrag::cThread::UncompressChunkGzip(void)
{
// TODO
// This format is not used in practice
return false;
}
bool cMCADefrag::cThread::UncompressChunkZlib(void)
{
// Uncompress the data:
z_stream strm;
strm.zalloc = nullptr;
strm.zfree = nullptr;
strm.opaque = nullptr;
inflateInit(&strm);
strm.next_out = m_RawChunkData;
strm.avail_out = sizeof(m_RawChunkData);
strm.next_in = m_CompressedChunkData + 1; // The first byte is the compression method, skip it
strm.avail_in = static_cast<uInt>(m_CompressedChunkDataSize);
int res = inflate(&strm, Z_FINISH);
inflateEnd(&strm);
if (res != Z_STREAM_END)
{
LOGWARNING("Failed to uncompress chunk data: %s", strm.msg);
return false;
}
ASSERT(strm.total_out < static_cast<uLong>(std::numeric_limits<int>::max()));
m_RawChunkDataSize = static_cast<int>(strm.total_out);
return true;
}
bool cMCADefrag::cThread::CompressChunk(void)
{
// Check that the compressed data can fit:
uLongf CompressedSize = compressBound(static_cast<uLong>(m_RawChunkDataSize));
if (CompressedSize > sizeof(m_CompressedChunkData))
{
LOGINFO("Too much data for the internal compression buffer!");
return false;
}
// Compress the data using the highest compression factor:
int errorcode = compress2(m_CompressedChunkData + 1, &CompressedSize, m_RawChunkData, static_cast<uLong>(m_RawChunkDataSize), Z_BEST_COMPRESSION);
if (errorcode != Z_OK)
{
LOGINFO("Recompression failed: %d", errorcode);
return false;
}
m_CompressedChunkData[0] = COMPRESSION_ZLIB;
ASSERT(CompressedSize < static_cast<uLong>(std::numeric_limits<int>::max()));
m_CompressedChunkDataSize = static_cast<int>(CompressedSize + 1);
return true;
}