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cuberite-2a/source/cSimulator.h
lapayo94@gmail.com 9f77572fb0 - improved Simulator system
-> Manager handles all ticks -> advantage: Much easier to add new simulators, because you only have to register them in the manager

- moved sand and gravel simulation to a Simulator-class (cSandSimulator)

- Made Squid a little bit more funny and realistic, because it dies now when it´s not in water

-Escaping mobs run now faster than normal (They just walked away before :D)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@125 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-26 20:57:12 +00:00

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427 B
C++

#pragma once
class Vector3i;
class cWorld;
class cSimulator
{
public:
cSimulator( cWorld* a_World );
~cSimulator();
virtual void Simulate( float a_Dt ) = 0;
virtual inline void WakeUp( int a_X, int a_Y, int a_Z ); //Used often so inline saves some calls
virtual inline bool IsAllowedBlock( char a_BlockID ) = 0;
protected:
virtual void AddBlock(int a_X, int a_Y, int a_Z) = 0;
cWorld *m_World;
};