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cuberite-2a/src/Entities/ThrownSnowballEntity.h
Mattes D 0c0c762412 Exported individual projectile classes to Lua API.
They used to be exported, but then they were moved to separate files and those werent' added to the ToLua processing list.
2014-10-21 21:25:52 +02:00

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C++

// ThrownSnowballEntity.h
// Declares the cThrownSnowballEntity representing a snowball that has been thrown
#pragma once
#include "ProjectileEntity.h"
// tolua_begin
class cThrownSnowballEntity :
public cProjectileEntity
{
typedef cProjectileEntity super;
public:
// tolua_end
CLASS_PROTODEF(cThrownSnowballEntity)
cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
protected:
// cProjectileEntity overrides:
virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
private:
/** Time in ticks to wait for the hit animation to begin before destroying */
int m_DestroyTimer;
} ; // tolua_export