97eda34a94
Furnaces now smelt the correct number of items. Furnaces store their contents in a cItemGrid. Furnace window is updated with correct items and progressbars. Furnace recipes now use ticks instead of milliseconds. Furnaces save and load their state completely, not missing a smelt operation. Hoppers take items out of furnaces. Dropped the cSlotAreaDropSpenser class, replaced it with generic cSlotAreaItemGrid git-svn-id: http://mc-server.googlecode.com/svn/trunk@1601 0a769ca7-a7f5-676a-18bf-c427514a06d6 |
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BlockEntity.h | ||
BlockEntityWithItems.h | ||
ChestEntity.cpp | ||
ChestEntity.h | ||
DispenserEntity.cpp | ||
DispenserEntity.h | ||
DropperEntity.cpp | ||
DropperEntity.h | ||
DropSpenserEntity.cpp | ||
DropSpenserEntity.h | ||
FurnaceEntity.cpp | ||
FurnaceEntity.h | ||
HopperEntity.cpp | ||
HopperEntity.h | ||
JukeboxEntity.cpp | ||
JukeboxEntity.h | ||
NoteEntity.cpp | ||
NoteEntity.h | ||
SignEntity.cpp | ||
SignEntity.h |