1048 lines
27 KiB
C++
1048 lines
27 KiB
C++
|
|
// Protocol_1_10.cpp
|
|
|
|
/*
|
|
Implements the 1.10 protocol classes:
|
|
- cProtocol_1_10_0
|
|
- release 1.10 protocol (#210), also used by 1.10.1 and 1.10.2
|
|
*/
|
|
|
|
#include "Globals.h"
|
|
#include "Protocol_1_10.h"
|
|
#include "Packetizer.h"
|
|
|
|
#include "json/json.h"
|
|
|
|
#include "../Root.h"
|
|
#include "../Server.h"
|
|
#include "../ClientHandle.h"
|
|
|
|
#include "../WorldStorage/FastNBT.h"
|
|
|
|
#include "../Entities/Boat.h"
|
|
#include "../Entities/ExpOrb.h"
|
|
#include "../Entities/Minecart.h"
|
|
#include "../Entities/FallingBlock.h"
|
|
#include "../Entities/Painting.h"
|
|
#include "../Entities/Pickup.h"
|
|
#include "../Entities/Player.h"
|
|
#include "../Entities/ItemFrame.h"
|
|
#include "../Entities/ArrowEntity.h"
|
|
#include "../Entities/FireworkEntity.h"
|
|
#include "../Entities/SplashPotionEntity.h"
|
|
|
|
#include "../Mobs/IncludeAllMonsters.h"
|
|
|
|
#include "../BlockEntities/BeaconEntity.h"
|
|
#include "../BlockEntities/CommandBlockEntity.h"
|
|
#include "../BlockEntities/MobHeadEntity.h"
|
|
#include "../BlockEntities/MobSpawnerEntity.h"
|
|
#include "../BlockEntities/FlowerPotEntity.h"
|
|
|
|
#include "../Bindings/PluginManager.h"
|
|
|
|
|
|
|
|
|
|
|
|
#define HANDLE_READ(ByteBuf, Proc, Type, Var) \
|
|
Type Var; \
|
|
do { \
|
|
if (!ByteBuf.Proc(Var))\
|
|
{\
|
|
return;\
|
|
} \
|
|
} while (false)
|
|
|
|
|
|
|
|
|
|
|
|
// The disabled error is intended, since the Metadata have overlapping indexes
|
|
// based on the type of the Entity.
|
|
//
|
|
// IMPORTANT: The enum is used to automate the sequential counting of the
|
|
// Metadata indexes. Adding a new enum value causes the following values to
|
|
// increase their index. Therefore the ordering of the enum values is VERY important!
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic push
|
|
#pragma clang diagnostic ignored "-Wduplicate-enum"
|
|
#endif
|
|
|
|
namespace Metadata
|
|
{
|
|
enum Metadata_Index
|
|
{
|
|
// Entity
|
|
ENTITY_FLAGS,
|
|
ENTITY_AIR,
|
|
ENTITY_CUSTOM_NAME,
|
|
ENTITY_CUSTOM_NAME_VISIBLE,
|
|
ENTITY_SILENT,
|
|
ENTITY_NO_GRAVITY,
|
|
_ENTITY_NEXT, // Used by descendants
|
|
|
|
// Potion
|
|
POTION_THROWN = _ENTITY_NEXT,
|
|
|
|
// FallingBlock
|
|
FALLING_BLOCK_POSITION = _ENTITY_NEXT,
|
|
|
|
// AreaEffectCloud
|
|
AREA_EFFECT_CLOUD_RADIUS = _ENTITY_NEXT,
|
|
AREA_EFFECT_CLOUD_COLOR,
|
|
AREA_EFFECT_CLOUD_SINGLE_POINT_EFFECT,
|
|
AREA_EFFECT_CLOUD_PARTICLE_ID,
|
|
AREA_EFFECT_CLOUD_PARTICLE_PARAMETER1,
|
|
AREA_EFFECT_CLOUD_PARTICLE_PARAMETER2,
|
|
|
|
// Arrow
|
|
ARROW_CRITICAL = _ENTITY_NEXT,
|
|
_ARROW_NEXT,
|
|
|
|
// TippedArrow
|
|
TIPPED_ARROW_COLOR = _ARROW_NEXT,
|
|
|
|
// Boat
|
|
BOAT_LAST_HIT_TIME = _ENTITY_NEXT,
|
|
BOAT_FORWARD_DIRECTION,
|
|
BOAT_DAMAGE_TAKEN,
|
|
BOAT_TYPE,
|
|
BOAT_RIGHT_PADDLE_TURNING,
|
|
BOAT_LEFT_PADDLE_TURNING,
|
|
|
|
// EnderCrystal
|
|
ENDER_CRYSTAL_BEAM_TARGET = _ENTITY_NEXT,
|
|
ENDER_CRYSTAL_SHOW_BOTTOM,
|
|
|
|
// Fireball
|
|
_FIREBALL_NEXT = _ENTITY_NEXT,
|
|
|
|
// WitherSkull
|
|
WITHER_SKULL_INVULNERABLE = _FIREBALL_NEXT,
|
|
|
|
// Fireworks
|
|
FIREWORK_INFO = _ENTITY_NEXT,
|
|
|
|
// Hanging
|
|
_HANGING_NEXT = _ENTITY_NEXT,
|
|
|
|
// ItemFrame
|
|
ITEM_FRAME_ITEM = _HANGING_NEXT,
|
|
ITEM_FRAME_ROTATION,
|
|
|
|
// Item
|
|
ITEM_ITEM = _ENTITY_NEXT,
|
|
|
|
// Living
|
|
LIVING_ACTIVE_HAND = _ENTITY_NEXT,
|
|
LIVING_HEALTH,
|
|
LIVING_POTION_EFFECT_COLOR,
|
|
LIVING_POTION_EFFECT_AMBIENT,
|
|
LIVING_NUMBER_OF_ARROWS,
|
|
_LIVING_NEXT,
|
|
|
|
// Player
|
|
PLAYER_ADDITIONAL_HEARTHS = _LIVING_NEXT,
|
|
PLAYER_SCORE,
|
|
PLAYER_DISPLAYED_SKIN_PARTS,
|
|
PLAYER_MAIN_HAND,
|
|
|
|
// ArmorStand
|
|
ARMOR_STAND_STATUS = _LIVING_NEXT,
|
|
ARMOR_STAND_HEAD_ROTATION,
|
|
ARMOR_STAND_BODY_ROTATION,
|
|
ARMOR_STAND_LEFT_ARM_ROTATION,
|
|
ARMOR_STAND_RIGHT_ARM_ROTATION,
|
|
ARMOR_STAND_LEFT_LEG_ROTATION,
|
|
ARMOR_STAND_RIGHT_LEG_ROTATION,
|
|
|
|
// Insentient
|
|
INSENTIENT_STATUS = _LIVING_NEXT,
|
|
_INSENTIENT_NEXT,
|
|
|
|
// Ambient
|
|
_AMBIENT_NEXT = _INSENTIENT_NEXT,
|
|
|
|
// Bat
|
|
BAT_HANGING = _AMBIENT_NEXT,
|
|
|
|
// Creature
|
|
_CREATURE_NEXT = _INSENTIENT_NEXT,
|
|
|
|
// Ageable
|
|
AGEABLE_BABY = _CREATURE_NEXT,
|
|
_AGEABLE_NEXT,
|
|
|
|
// PolarBear
|
|
POLAR_BEAR_STANDING = _AGEABLE_NEXT,
|
|
|
|
// Animal
|
|
_ANIMAL_NEXT = _AGEABLE_NEXT,
|
|
|
|
// Horse
|
|
HORSE_STATUS = _ANIMAL_NEXT,
|
|
HORSE_TYPE,
|
|
HORSE_VARIANT,
|
|
HORSE_OWNER,
|
|
HORSE_ARMOR,
|
|
|
|
// Pig
|
|
PIG_HAS_SADDLE = _ANIMAL_NEXT,
|
|
|
|
// Rabbit
|
|
RABBIT_TYPE = _ANIMAL_NEXT,
|
|
|
|
// Sheep
|
|
SHEEP_STATUS = _ANIMAL_NEXT,
|
|
|
|
// TameableAnimal
|
|
TAMEABLE_ANIMAL_STATUS = _ANIMAL_NEXT,
|
|
TAMEABLE_ANIMAL_OWNER,
|
|
_TAMEABLE_NEXT,
|
|
|
|
// Ocelot
|
|
OCELOT_TYPE = _TAMEABLE_NEXT,
|
|
|
|
// Wolf
|
|
WOLF_DAMAGE_TAKEN = _TAMEABLE_NEXT,
|
|
WOLF_BEGGING,
|
|
WOLF_COLLAR_COLOR,
|
|
|
|
// Villager
|
|
VILLAGER_PROFESSION = _AGEABLE_NEXT,
|
|
|
|
// Golem
|
|
_GOLEM_NEXT = _CREATURE_NEXT,
|
|
|
|
// IronGolem
|
|
IRON_GOLEM_PLAYER_CREATED = _GOLEM_NEXT,
|
|
|
|
// Shulker
|
|
SHULKER_FACING_DIRECTION = _GOLEM_NEXT,
|
|
SHULKER_ATTACHMENT_FALLING_BLOCK_POSITION,
|
|
SHULKER_SHIELD_HEIGHT,
|
|
|
|
// Monster
|
|
_MONSTER_NEXT = _CREATURE_NEXT,
|
|
|
|
// Blaze
|
|
BLAZE_ON_FIRE = _MONSTER_NEXT,
|
|
|
|
// Creeper
|
|
CREEPER_STATE = _MONSTER_NEXT,
|
|
CREEPER_POWERED,
|
|
CREEPER_IGNITED,
|
|
|
|
// Guardian
|
|
GUARDIAN_STATUS = _MONSTER_NEXT,
|
|
GUARDIAN_TARGET,
|
|
|
|
// Skeleton
|
|
SKELETON_TYPE = _MONSTER_NEXT,
|
|
SKELETON_ARMS_SWINGING,
|
|
|
|
// Spider
|
|
SPIDER_CLIMBING = _MONSTER_NEXT,
|
|
|
|
// Witch
|
|
WITCH_AGGRESIVE = _MONSTER_NEXT,
|
|
|
|
// Wither
|
|
WITHER_FIRST_HEAD_TARGET = _MONSTER_NEXT,
|
|
WITHER_SECOND_HEAD_TARGET,
|
|
WITHER_THIRD_HEAD_TARGET,
|
|
WITHER_INVULNERABLE_TIMER,
|
|
|
|
// Zombie
|
|
ZOMBIE_IS_BABY = _MONSTER_NEXT,
|
|
ZOMBIE_TYPE,
|
|
ZOMBIE_CONVERTING,
|
|
ZOMBIE_HANDS_RISED_UP,
|
|
|
|
// Enderman
|
|
ENDERMAN_CARRIED_BLOCK = _MONSTER_NEXT,
|
|
ENDERMAN_SCREAMING,
|
|
|
|
// EnderDragon
|
|
ENDER_DRAGON_DRAGON_PHASE = _INSENTIENT_NEXT,
|
|
|
|
// Flying
|
|
_FLYING_NEXT = _INSENTIENT_NEXT,
|
|
|
|
// Ghast
|
|
GHAST_ATTACKING = _FLYING_NEXT,
|
|
|
|
// Slime
|
|
SLIME_SIZE = _INSENTIENT_NEXT,
|
|
|
|
// Minecart
|
|
MINECART_SHAKING_POWER = _ENTITY_NEXT,
|
|
MINECART_SHAKING_DIRECTION,
|
|
MINECART_SHAKING_MULTIPLIER,
|
|
MINECART_BLOCK_ID_META,
|
|
MINECART_BLOCK_Y,
|
|
MINECART_SHOW_BLOCK,
|
|
_MINECART_NEXT,
|
|
|
|
// MinecartCommandBlock
|
|
MINECART_COMMAND_BLOCK_COMMAND = _MINECART_NEXT,
|
|
MINECART_COMMAND_BLOCK_LAST_OUTPUT,
|
|
|
|
// MinecartFurnace
|
|
MINECART_FURNACE_POWERED = _MINECART_NEXT,
|
|
|
|
// TNTPrimed
|
|
TNT_PRIMED_FUSE_TIME = _ENTITY_NEXT,
|
|
};
|
|
}
|
|
|
|
#ifdef __clang__
|
|
#pragma clang diagnostic pop // Restore ignored clang errors
|
|
#endif
|
|
|
|
|
|
|
|
|
|
cProtocol_1_10_0::cProtocol_1_10_0(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) :
|
|
Super(a_Client, a_ServerAddress, a_ServerPort, a_State)
|
|
{
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cProtocol_1_10_0::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch)
|
|
{
|
|
ASSERT(m_State == 3); // In game mode?
|
|
|
|
cPacketizer Pkt(*this, pktSoundEffect);
|
|
Pkt.WriteString(a_SoundName);
|
|
Pkt.WriteVarInt32(0); // Master sound category (may want to be changed to a parameter later)
|
|
Pkt.WriteBEInt32(FloorC(a_X * 8.0));
|
|
Pkt.WriteBEInt32(FloorC(a_Y * 8.0));
|
|
Pkt.WriteBEInt32(FloorC(a_Z * 8.0));
|
|
Pkt.WriteBEFloat(a_Volume);
|
|
Pkt.WriteBEFloat(a_Pitch);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cProtocol_1_10_0::HandlePacketResourcePackStatus(cByteBuffer & a_ByteBuffer)
|
|
{
|
|
HANDLE_READ(a_ByteBuffer, ReadBEUInt8, UInt8, Status);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cProtocol_1_10_0::HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer)
|
|
{
|
|
cServer * Server = cRoot::Get()->GetServer();
|
|
AString ServerDescription = Server->GetDescription();
|
|
auto NumPlayers = static_cast<signed>(Server->GetNumPlayers());
|
|
auto MaxPlayers = static_cast<signed>(Server->GetMaxPlayers());
|
|
AString Favicon = Server->GetFaviconData();
|
|
cRoot::Get()->GetPluginManager()->CallHookServerPing(*m_Client, ServerDescription, NumPlayers, MaxPlayers, Favicon);
|
|
|
|
// Version:
|
|
Json::Value Version;
|
|
Version["name"] = "Cuberite 1.10";
|
|
Version["protocol"] = 210;
|
|
|
|
// Players:
|
|
Json::Value Players;
|
|
Players["online"] = NumPlayers;
|
|
Players["max"] = MaxPlayers;
|
|
// TODO: Add "sample"
|
|
|
|
// Description:
|
|
Json::Value Description;
|
|
Description["text"] = ServerDescription.c_str();
|
|
|
|
// Create the response:
|
|
Json::Value ResponseValue;
|
|
ResponseValue["version"] = Version;
|
|
ResponseValue["players"] = Players;
|
|
ResponseValue["description"] = Description;
|
|
m_Client->ForgeAugmentServerListPing(ResponseValue);
|
|
if (!Favicon.empty())
|
|
{
|
|
ResponseValue["favicon"] = Printf("data:image/png;base64,%s", Favicon.c_str());
|
|
}
|
|
|
|
Json::FastWriter Writer;
|
|
AString Response = Writer.write(ResponseValue);
|
|
|
|
cPacketizer Pkt(*this, pktStatusResponse);
|
|
Pkt.WriteString(Response);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cProtocol_1_10_0::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity)
|
|
{
|
|
using namespace Metadata;
|
|
|
|
// Common metadata:
|
|
Int8 Flags = 0;
|
|
if (a_Entity.IsOnFire())
|
|
{
|
|
Flags |= 0x01;
|
|
}
|
|
if (a_Entity.IsCrouched())
|
|
{
|
|
Flags |= 0x02;
|
|
}
|
|
if (a_Entity.IsSprinting())
|
|
{
|
|
Flags |= 0x08;
|
|
}
|
|
if (a_Entity.IsRclking())
|
|
{
|
|
Flags |= 0x10;
|
|
}
|
|
if (a_Entity.IsInvisible())
|
|
{
|
|
Flags |= 0x20;
|
|
}
|
|
a_Pkt.WriteBEUInt8(ENTITY_FLAGS); // Index
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE); // Type
|
|
a_Pkt.WriteBEInt8(Flags);
|
|
|
|
switch (a_Entity.GetEntityType())
|
|
{
|
|
case cEntity::etPlayer:
|
|
{
|
|
auto & Player = static_cast<const cPlayer &>(a_Entity);
|
|
|
|
// TODO Set player custom name to their name.
|
|
// Then it's possible to move the custom name of mobs to the entities
|
|
// and to remove the "special" player custom name.
|
|
a_Pkt.WriteBEUInt8(ENTITY_CUSTOM_NAME);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_STRING);
|
|
a_Pkt.WriteString(Player.GetName());
|
|
|
|
a_Pkt.WriteBEUInt8(LIVING_HEALTH);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_FLOAT);
|
|
a_Pkt.WriteBEFloat(static_cast<float>(Player.GetHealth()));
|
|
|
|
a_Pkt.WriteBEUInt8(PLAYER_DISPLAYED_SKIN_PARTS);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE);
|
|
a_Pkt.WriteBEUInt8(static_cast<UInt8>(Player.GetSkinParts()));
|
|
|
|
a_Pkt.WriteBEUInt8(PLAYER_MAIN_HAND);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE);
|
|
a_Pkt.WriteBEUInt8(static_cast<UInt8>(Player.GetMainHand()));
|
|
break;
|
|
}
|
|
case cEntity::etPickup:
|
|
{
|
|
a_Pkt.WriteBEUInt8(ITEM_ITEM);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM);
|
|
WriteItem(a_Pkt, static_cast<const cPickup &>(a_Entity).GetItem());
|
|
break;
|
|
}
|
|
case cEntity::etMinecart:
|
|
{
|
|
a_Pkt.WriteBEUInt8(MINECART_SHAKING_POWER);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
|
|
// The following expression makes Minecarts shake more with less health or higher damage taken
|
|
auto & Minecart = static_cast<const cMinecart &>(a_Entity);
|
|
auto maxHealth = a_Entity.GetMaxHealth();
|
|
auto curHealth = a_Entity.GetHealth();
|
|
a_Pkt.WriteVarInt32(static_cast<UInt32>((maxHealth - curHealth) * Minecart.LastDamage() * 4));
|
|
|
|
a_Pkt.WriteBEUInt8(MINECART_SHAKING_DIRECTION); // (doesn't seem to effect anything)
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(1);
|
|
|
|
a_Pkt.WriteBEUInt8(MINECART_SHAKING_MULTIPLIER); // or damage taken
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_FLOAT);
|
|
a_Pkt.WriteBEFloat(static_cast<float>(Minecart.LastDamage() + 10));
|
|
|
|
if (Minecart.GetPayload() == cMinecart::mpNone)
|
|
{
|
|
auto & RideableMinecart = static_cast<const cRideableMinecart &>(Minecart);
|
|
const cItem & MinecartContent = RideableMinecart.GetContent();
|
|
if (!MinecartContent.IsEmpty())
|
|
{
|
|
a_Pkt.WriteBEUInt8(MINECART_BLOCK_ID_META);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
int Content = MinecartContent.m_ItemType;
|
|
Content |= MinecartContent.m_ItemDamage << 8;
|
|
a_Pkt.WriteVarInt32(static_cast<UInt32>(Content));
|
|
|
|
a_Pkt.WriteBEUInt8(MINECART_BLOCK_Y);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(static_cast<UInt32>(RideableMinecart.GetBlockHeight()));
|
|
|
|
a_Pkt.WriteBEUInt8(MINECART_SHOW_BLOCK);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(true);
|
|
}
|
|
}
|
|
else if (Minecart.GetPayload() == cMinecart::mpFurnace)
|
|
{
|
|
a_Pkt.WriteBEUInt8(MINECART_FURNACE_POWERED);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(static_cast<const cMinecartWithFurnace &>(Minecart).IsFueled());
|
|
}
|
|
break;
|
|
} // case etMinecart
|
|
|
|
case cEntity::etProjectile:
|
|
{
|
|
auto & Projectile = static_cast<const cProjectileEntity &>(a_Entity);
|
|
switch (Projectile.GetProjectileKind())
|
|
{
|
|
case cProjectileEntity::pkArrow:
|
|
{
|
|
a_Pkt.WriteBEUInt8(ARROW_CRITICAL);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE);
|
|
a_Pkt.WriteBEInt8(static_cast<const cArrowEntity &>(Projectile).IsCritical() ? 1 : 0);
|
|
break;
|
|
}
|
|
case cProjectileEntity::pkFirework:
|
|
{
|
|
a_Pkt.WriteBEUInt8(FIREWORK_INFO); // Firework item used for this firework
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM);
|
|
WriteItem(a_Pkt, static_cast<const cFireworkEntity &>(Projectile).GetItem());
|
|
break;
|
|
}
|
|
case cProjectileEntity::pkSplashPotion:
|
|
{
|
|
a_Pkt.WriteBEUInt8(POTION_THROWN); // Potion item which was thrown
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM);
|
|
WriteItem(a_Pkt, static_cast<const cSplashPotionEntity &>(Projectile).GetItem());
|
|
}
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
} // case etProjectile
|
|
|
|
case cEntity::etMonster:
|
|
{
|
|
WriteMobMetadata(a_Pkt, static_cast<const cMonster &>(a_Entity));
|
|
break;
|
|
}
|
|
|
|
case cEntity::etBoat:
|
|
{
|
|
auto & Boat = static_cast<const cBoat &>(a_Entity);
|
|
|
|
a_Pkt.WriteBEInt8(BOAT_LAST_HIT_TIME);
|
|
a_Pkt.WriteBEInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(static_cast<UInt32>(Boat.GetLastDamage()));
|
|
|
|
a_Pkt.WriteBEInt8(BOAT_FORWARD_DIRECTION);
|
|
a_Pkt.WriteBEInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(static_cast<UInt32>(Boat.GetForwardDirection()));
|
|
|
|
a_Pkt.WriteBEInt8(BOAT_DAMAGE_TAKEN);
|
|
a_Pkt.WriteBEInt8(METADATA_TYPE_FLOAT);
|
|
a_Pkt.WriteBEFloat(Boat.GetDamageTaken());
|
|
|
|
a_Pkt.WriteBEInt8(BOAT_TYPE);
|
|
a_Pkt.WriteBEInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(static_cast<UInt32>(Boat.GetMaterial()));
|
|
|
|
a_Pkt.WriteBEInt8(BOAT_RIGHT_PADDLE_TURNING);
|
|
a_Pkt.WriteBEInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Boat.IsRightPaddleUsed());
|
|
|
|
a_Pkt.WriteBEInt8(BOAT_LEFT_PADDLE_TURNING);
|
|
a_Pkt.WriteBEInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Boat.IsLeftPaddleUsed());
|
|
|
|
break;
|
|
} // case etBoat
|
|
|
|
case cEntity::etItemFrame:
|
|
{
|
|
auto & Frame = static_cast<const cItemFrame &>(a_Entity);
|
|
a_Pkt.WriteBEUInt8(ITEM_FRAME_ITEM);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_ITEM);
|
|
WriteItem(a_Pkt, Frame.GetItem());
|
|
a_Pkt.WriteBEUInt8(ITEM_FRAME_ROTATION);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(Frame.GetItemRotation());
|
|
break;
|
|
} // case etItemFrame
|
|
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cProtocol_1_10_0::WriteBlockEntity(cPacketizer & a_Pkt, const cBlockEntity & a_BlockEntity)
|
|
{
|
|
cFastNBTWriter Writer;
|
|
|
|
switch (a_BlockEntity.GetBlockType())
|
|
{
|
|
case E_BLOCK_BEACON:
|
|
{
|
|
auto & BeaconEntity = static_cast<const cBeaconEntity &>(a_BlockEntity);
|
|
Writer.AddInt("x", BeaconEntity.GetPosX());
|
|
Writer.AddInt("y", BeaconEntity.GetPosY());
|
|
Writer.AddInt("z", BeaconEntity.GetPosZ());
|
|
Writer.AddInt("Primary", BeaconEntity.GetPrimaryEffect());
|
|
Writer.AddInt("Secondary", BeaconEntity.GetSecondaryEffect());
|
|
Writer.AddInt("Levels", BeaconEntity.GetBeaconLevel());
|
|
Writer.AddString("id", "Beacon"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
|
|
break;
|
|
}
|
|
|
|
case E_BLOCK_COMMAND_BLOCK:
|
|
{
|
|
auto & CommandBlockEntity = static_cast<const cCommandBlockEntity &>(a_BlockEntity);
|
|
Writer.AddByte("TrackOutput", 1); // Neither I nor the MC wiki has any idea about this
|
|
Writer.AddInt("SuccessCount", CommandBlockEntity.GetResult());
|
|
Writer.AddInt("x", CommandBlockEntity.GetPosX());
|
|
Writer.AddInt("y", CommandBlockEntity.GetPosY());
|
|
Writer.AddInt("z", CommandBlockEntity.GetPosZ());
|
|
Writer.AddString("Command", CommandBlockEntity.GetCommand().c_str());
|
|
// You can set custom names for windows in Vanilla
|
|
// For a command block, this would be the 'name' prepended to anything it outputs into global chat
|
|
// MCS doesn't have this, so just leave it @ '@'. (geddit?)
|
|
Writer.AddString("CustomName", "@");
|
|
Writer.AddString("id", "Control"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
|
|
if (!CommandBlockEntity.GetLastOutput().empty())
|
|
{
|
|
Writer.AddString("LastOutput", Printf("{\"text\":\"%s\"}", CommandBlockEntity.GetLastOutput().c_str()));
|
|
}
|
|
break;
|
|
}
|
|
|
|
case E_BLOCK_HEAD:
|
|
{
|
|
auto & MobHeadEntity = static_cast<const cMobHeadEntity &>(a_BlockEntity);
|
|
Writer.AddInt("x", MobHeadEntity.GetPosX());
|
|
Writer.AddInt("y", MobHeadEntity.GetPosY());
|
|
Writer.AddInt("z", MobHeadEntity.GetPosZ());
|
|
Writer.AddByte("SkullType", MobHeadEntity.GetType() & 0xFF);
|
|
Writer.AddByte("Rot", MobHeadEntity.GetRotation() & 0xFF);
|
|
Writer.AddString("id", "Skull"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
|
|
|
|
// The new Block Entity format for a Mob Head. See: https://minecraft.gamepedia.com/Head#Block_entity
|
|
Writer.BeginCompound("Owner");
|
|
Writer.AddString("Id", MobHeadEntity.GetOwnerUUID().ToShortString());
|
|
Writer.AddString("Name", MobHeadEntity.GetOwnerName());
|
|
Writer.BeginCompound("Properties");
|
|
Writer.BeginList("textures", TAG_Compound);
|
|
Writer.BeginCompound("");
|
|
Writer.AddString("Signature", MobHeadEntity.GetOwnerTextureSignature());
|
|
Writer.AddString("Value", MobHeadEntity.GetOwnerTexture());
|
|
Writer.EndCompound();
|
|
Writer.EndList();
|
|
Writer.EndCompound();
|
|
Writer.EndCompound();
|
|
break;
|
|
}
|
|
|
|
case E_BLOCK_FLOWER_POT:
|
|
{
|
|
auto & FlowerPotEntity = static_cast<const cFlowerPotEntity &>(a_BlockEntity);
|
|
Writer.AddInt("x", FlowerPotEntity.GetPosX());
|
|
Writer.AddInt("y", FlowerPotEntity.GetPosY());
|
|
Writer.AddInt("z", FlowerPotEntity.GetPosZ());
|
|
Writer.AddInt("Item", static_cast<Int32>(FlowerPotEntity.GetItem().m_ItemType));
|
|
Writer.AddInt("Data", static_cast<Int32>(FlowerPotEntity.GetItem().m_ItemDamage));
|
|
Writer.AddString("id", "FlowerPot"); // "Tile Entity ID" - MC wiki; vanilla server always seems to send this though
|
|
break;
|
|
}
|
|
|
|
case E_BLOCK_MOB_SPAWNER:
|
|
{
|
|
auto & MobSpawnerEntity = static_cast<const cMobSpawnerEntity &>(a_BlockEntity);
|
|
Writer.AddInt("x", MobSpawnerEntity.GetPosX());
|
|
Writer.AddInt("y", MobSpawnerEntity.GetPosY());
|
|
Writer.AddInt("z", MobSpawnerEntity.GetPosZ());
|
|
Writer.BeginCompound("SpawnData");
|
|
Writer.AddString("id", cMonster::MobTypeToVanillaName(MobSpawnerEntity.GetEntity()));
|
|
Writer.EndCompound();
|
|
Writer.AddShort("Delay", MobSpawnerEntity.GetSpawnDelay());
|
|
Writer.AddString("id", "MobSpawner");
|
|
break;
|
|
}
|
|
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
Writer.Finish();
|
|
a_Pkt.WriteBuf(Writer.GetResult().data(), Writer.GetResult().size());
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cProtocol_1_10_0::WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob)
|
|
{
|
|
using namespace Metadata;
|
|
|
|
// Living Enitiy Metadata
|
|
if (a_Mob.HasCustomName())
|
|
{
|
|
// TODO: As of 1.9 _all_ entities can have custom names; should this be moved up?
|
|
a_Pkt.WriteBEUInt8(ENTITY_CUSTOM_NAME);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_STRING);
|
|
a_Pkt.WriteString(a_Mob.GetCustomName());
|
|
|
|
a_Pkt.WriteBEUInt8(ENTITY_CUSTOM_NAME_VISIBLE); // Custom name always visible
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(a_Mob.IsCustomNameAlwaysVisible());
|
|
}
|
|
|
|
a_Pkt.WriteBEUInt8(LIVING_HEALTH);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_FLOAT);
|
|
a_Pkt.WriteBEFloat(static_cast<float>(a_Mob.GetHealth()));
|
|
|
|
switch (a_Mob.GetMobType())
|
|
{
|
|
case mtBat:
|
|
{
|
|
auto & Bat = static_cast<const cBat &>(a_Mob);
|
|
a_Pkt.WriteBEUInt8(BAT_HANGING);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE);
|
|
a_Pkt.WriteBEInt8(Bat.IsHanging() ? 1 : 0);
|
|
break;
|
|
} // case mtBat
|
|
|
|
case mtChicken:
|
|
{
|
|
auto & Chicken = static_cast<const cChicken &>(a_Mob);
|
|
|
|
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Chicken.IsBaby());
|
|
break;
|
|
} // case mtChicken
|
|
|
|
case mtCow:
|
|
{
|
|
auto & Cow = static_cast<const cCow &>(a_Mob);
|
|
|
|
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Cow.IsBaby());
|
|
break;
|
|
} // case mtCow
|
|
|
|
case mtCreeper:
|
|
{
|
|
auto & Creeper = static_cast<const cCreeper &>(a_Mob);
|
|
a_Pkt.WriteBEUInt8(CREEPER_STATE); // (idle or "blowing")
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(Creeper.IsBlowing() ? 1 : static_cast<UInt32>(-1));
|
|
|
|
a_Pkt.WriteBEUInt8(CREEPER_POWERED);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Creeper.IsCharged());
|
|
|
|
a_Pkt.WriteBEUInt8(CREEPER_IGNITED);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Creeper.IsBurnedWithFlintAndSteel());
|
|
break;
|
|
} // case mtCreeper
|
|
|
|
case mtEnderman:
|
|
{
|
|
auto & Enderman = static_cast<const cEnderman &>(a_Mob);
|
|
a_Pkt.WriteBEUInt8(ENDERMAN_CARRIED_BLOCK);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BLOCKID);
|
|
UInt32 Carried = 0;
|
|
Carried |= static_cast<UInt32>(Enderman.GetCarriedBlock() << 4);
|
|
Carried |= Enderman.GetCarriedMeta();
|
|
a_Pkt.WriteVarInt32(Carried);
|
|
|
|
a_Pkt.WriteBEUInt8(ENDERMAN_SCREAMING);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Enderman.IsScreaming());
|
|
break;
|
|
} // case mtEnderman
|
|
|
|
case mtGhast:
|
|
{
|
|
auto & Ghast = static_cast<const cGhast &>(a_Mob);
|
|
a_Pkt.WriteBEUInt8(GHAST_ATTACKING);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Ghast.IsCharging());
|
|
break;
|
|
} // case mtGhast
|
|
|
|
case mtHorse:
|
|
{
|
|
auto & Horse = static_cast<const cHorse &>(a_Mob);
|
|
Int8 Flags = 0;
|
|
if (Horse.IsTame())
|
|
{
|
|
Flags |= 0x02;
|
|
}
|
|
if (Horse.IsSaddled())
|
|
{
|
|
Flags |= 0x04;
|
|
}
|
|
if (Horse.IsChested())
|
|
{
|
|
Flags |= 0x08;
|
|
}
|
|
if (Horse.IsEating())
|
|
{
|
|
Flags |= 0x20;
|
|
}
|
|
if (Horse.IsRearing())
|
|
{
|
|
Flags |= 0x40;
|
|
}
|
|
if (Horse.IsMthOpen())
|
|
{
|
|
Flags |= 0x80;
|
|
}
|
|
a_Pkt.WriteBEUInt8(HORSE_STATUS);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE);
|
|
a_Pkt.WriteBEInt8(Flags);
|
|
|
|
a_Pkt.WriteBEUInt8(HORSE_TYPE);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(static_cast<UInt32>(Horse.GetHorseType()));
|
|
|
|
a_Pkt.WriteBEUInt8(HORSE_VARIANT); // Color / style
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
int Appearance = 0;
|
|
Appearance = Horse.GetHorseColor();
|
|
Appearance |= Horse.GetHorseStyle() << 8;
|
|
a_Pkt.WriteVarInt32(static_cast<UInt32>(Appearance));
|
|
|
|
a_Pkt.WriteBEUInt8(HORSE_ARMOR);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(static_cast<UInt32>(Horse.GetHorseArmour()));
|
|
|
|
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Horse.IsBaby());
|
|
break;
|
|
} // case mtHorse
|
|
|
|
case mtMagmaCube:
|
|
{
|
|
auto & MagmaCube = static_cast<const cMagmaCube &>(a_Mob);
|
|
a_Pkt.WriteBEUInt8(SLIME_SIZE);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(static_cast<UInt32>(MagmaCube.GetSize()));
|
|
break;
|
|
} // case mtMagmaCube
|
|
|
|
case mtOcelot:
|
|
{
|
|
auto & Ocelot = static_cast<const cOcelot &>(a_Mob);
|
|
|
|
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Ocelot.IsBaby());
|
|
break;
|
|
} // case mtOcelot
|
|
|
|
case mtPig:
|
|
{
|
|
auto & Pig = static_cast<const cPig &>(a_Mob);
|
|
|
|
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Pig.IsBaby());
|
|
|
|
a_Pkt.WriteBEUInt8(PIG_HAS_SADDLE);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Pig.IsSaddled());
|
|
|
|
break;
|
|
} // case mtPig
|
|
|
|
case mtRabbit:
|
|
{
|
|
auto & Rabbit = static_cast<const cRabbit &>(a_Mob);
|
|
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Rabbit.IsBaby());
|
|
|
|
a_Pkt.WriteBEUInt8(RABBIT_TYPE);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(static_cast<UInt32>(Rabbit.GetRabbitType()));
|
|
break;
|
|
} // case mtRabbit
|
|
|
|
case mtSheep:
|
|
{
|
|
auto & Sheep = static_cast<const cSheep &>(a_Mob);
|
|
|
|
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Sheep.IsBaby());
|
|
|
|
a_Pkt.WriteBEUInt8(SHEEP_STATUS);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE);
|
|
Int8 SheepMetadata = 0;
|
|
SheepMetadata = static_cast<Int8>(Sheep.GetFurColor());
|
|
if (Sheep.IsSheared())
|
|
{
|
|
SheepMetadata |= 0x10;
|
|
}
|
|
a_Pkt.WriteBEInt8(SheepMetadata);
|
|
break;
|
|
} // case mtSheep
|
|
|
|
case mtSlime:
|
|
{
|
|
auto & Slime = static_cast<const cSlime &>(a_Mob);
|
|
a_Pkt.WriteBEUInt8(SLIME_SIZE);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(static_cast<UInt32>(Slime.GetSize()));
|
|
break;
|
|
} // case mtSlime
|
|
|
|
case mtVillager:
|
|
{
|
|
auto & Villager = static_cast<const cVillager &>(a_Mob);
|
|
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Villager.IsBaby());
|
|
|
|
a_Pkt.WriteBEUInt8(VILLAGER_PROFESSION);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(static_cast<UInt32>(Villager.GetVilType()));
|
|
break;
|
|
} // case mtVillager
|
|
|
|
case mtWitch:
|
|
{
|
|
auto & Witch = static_cast<const cWitch &>(a_Mob);
|
|
a_Pkt.WriteBEUInt8(WITCH_AGGRESIVE);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Witch.IsAngry());
|
|
break;
|
|
} // case mtWitch
|
|
|
|
case mtWither:
|
|
{
|
|
auto & Wither = static_cast<const cWither &>(a_Mob);
|
|
a_Pkt.WriteBEUInt8(WITHER_INVULNERABLE_TIMER);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(Wither.GetWitherInvulnerableTicks());
|
|
|
|
// TODO: Use boss bar packet for health
|
|
break;
|
|
} // case mtWither
|
|
|
|
case mtWitherSkeleton:
|
|
{
|
|
a_Pkt.WriteBEUInt8(SKELETON_TYPE);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(1); // Is wither skeleton
|
|
break;
|
|
} // case mtWitherSkeleton
|
|
|
|
case mtWolf:
|
|
{
|
|
auto & Wolf = static_cast<const cWolf &>(a_Mob);
|
|
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Wolf.IsBaby());
|
|
|
|
Int8 WolfStatus = 0;
|
|
if (Wolf.IsSitting())
|
|
{
|
|
WolfStatus |= 0x1;
|
|
}
|
|
if (Wolf.IsAngry())
|
|
{
|
|
WolfStatus |= 0x2;
|
|
}
|
|
if (Wolf.IsTame())
|
|
{
|
|
WolfStatus |= 0x4;
|
|
}
|
|
a_Pkt.WriteBEUInt8(TAMEABLE_ANIMAL_STATUS);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BYTE);
|
|
a_Pkt.WriteBEInt8(WolfStatus);
|
|
|
|
a_Pkt.WriteBEUInt8(WOLF_DAMAGE_TAKEN);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_FLOAT);
|
|
a_Pkt.WriteBEFloat(static_cast<float>(a_Mob.GetHealth())); // TODO Not use the current health
|
|
|
|
a_Pkt.WriteBEUInt8(WOLF_BEGGING);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Wolf.IsBegging());
|
|
|
|
a_Pkt.WriteBEUInt8(WOLF_COLLAR_COLOR);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(static_cast<UInt32>(Wolf.GetCollarColor()));
|
|
break;
|
|
} // case mtWolf
|
|
|
|
case mtZombie:
|
|
{
|
|
auto & Zombie = static_cast<const cZombie &>(a_Mob);
|
|
a_Pkt.WriteBEUInt8(ZOMBIE_IS_BABY);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(Zombie.IsBaby());
|
|
|
|
a_Pkt.WriteBEUInt8(ZOMBIE_TYPE);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(0);
|
|
|
|
a_Pkt.WriteBEUInt8(ZOMBIE_CONVERTING);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(false);
|
|
break;
|
|
} // case mtZombie
|
|
|
|
case mtZombiePigman:
|
|
{
|
|
auto & ZombiePigman = static_cast<const cZombiePigman &>(a_Mob);
|
|
a_Pkt.WriteBEUInt8(AGEABLE_BABY);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(ZombiePigman.IsBaby());
|
|
break;
|
|
} // case mtZombiePigman
|
|
|
|
case mtZombieVillager:
|
|
{
|
|
auto & ZombieVillager = reinterpret_cast<const cZombieVillager &>(a_Mob);
|
|
a_Pkt.WriteBEUInt8(ZOMBIE_IS_BABY);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(ZombieVillager.IsBaby());
|
|
|
|
a_Pkt.WriteBEUInt8(ZOMBIE_TYPE);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_VARINT);
|
|
a_Pkt.WriteVarInt32(ZombieVillager.GetProfession());
|
|
|
|
a_Pkt.WriteBEUInt8(ZOMBIE_CONVERTING);
|
|
a_Pkt.WriteBEUInt8(METADATA_TYPE_BOOL);
|
|
a_Pkt.WriteBool(ZombieVillager.ConversionTime() != -1);
|
|
break;
|
|
} // case mtZombieVillager
|
|
|
|
default: break;
|
|
} // switch (a_Mob.GetType())
|
|
}
|