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cuberite-2a/src/BlockEntities/BedEntity.h
Mattes D 01b8ed5295
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change)
The BlockInfo.h file was removed from Globals.h (main change)
The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics)
The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor)
Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header.
That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified.
eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values
2020-04-03 08:57:01 +02:00

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966 B
C++

// BedEntity.h
#pragma once
#include "BlockEntity.h"
#include "../BlockType.h"
// tolua_begin
class cBedEntity :
public cBlockEntity
{
// tolua_end
using super = cBlockEntity;
public: // tolua_export
BLOCKENTITY_PROTODEF(cBedEntity)
cBedEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World, short a_Color = E_META_WOOL_RED);
// tolua_begin
/** Returns the color of the bed */
short GetColor(void) const { return m_Color; }
/** Set the color of the bed. */
void SetColor(short a_Color);
/** Returns true if this is the pillow block, it has then the meta 8. */
bool IsPillowBlock(void) { return ((m_BlockMeta & 0x08) == 0x08); }
// tolua_end
// cBlockEntity overrides:
virtual void CopyFrom(const cBlockEntity & a_Src) override;
virtual bool UsedBy(cPlayer * a_Player) override { return false; }
virtual void SendTo(cClientHandle & a_Client) override;
private:
short m_Color;
}; // tolua_export