25 lines
642 B
C++
25 lines
642 B
C++
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#include "Globals.h"
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#include "BlockEntities/ChestEntity.h"
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typedef cItemCallback<cChestEntity> cChestCallback;
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#include "IncrementalRedstoneSimulator.inc"
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#include "Chunk.h"
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#include "World.h"
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#include "Blocks/GetHandlerCompileTimeTemplate.h"
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#include "Blocks/BlockTorch.h"
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#include "Blocks/BlockLever.h"
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#include "Blocks/BlockButton.h"
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#include "Blocks/BlockTripwireHook.h"
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#include "Blocks/BlockDoor.h"
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#include "Blocks/BlockPiston.h"
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cRedstoneSimulator<cChunk, cWorld> * MakeIncrementalRedstoneSimulator(cWorld & a_World)
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{
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return new cIncrementalRedstoneSimulator<cChunk, cWorld, GetHandlerCompileTime, cChestEntity>(a_World);
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}
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