2a9664d6ca
also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
153 lines
3.1 KiB
C++
153 lines
3.1 KiB
C++
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "Creeper.h"
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#include "../World.h"
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#include "../Entities/ProjectileEntity.h"
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#include "../Entities/Player.h"
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cCreeper::cCreeper(void) :
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super("Creeper", mtCreeper, "mob.creeper.say", "mob.creeper.say", 0.6, 1.8),
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m_bIsBlowing(false),
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m_bIsCharged(false),
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m_BurnedWithFlintAndSteel(false),
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m_ExplodingTimer(0)
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{
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}
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void cCreeper::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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{
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super::Tick(a_Dt, a_Chunk);
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if (!ReachedFinalDestination() && !m_BurnedWithFlintAndSteel)
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{
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m_ExplodingTimer = 0;
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m_bIsBlowing = false;
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m_World->BroadcastEntityMetadata(*this);
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}
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else
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{
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if (m_bIsBlowing)
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{
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m_ExplodingTimer += 1;
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}
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if (m_ExplodingTimer == 30)
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{
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m_World->DoExplosionAt((m_bIsCharged ? 5 : 3), GetPosX(), GetPosY(), GetPosZ(), false, esMonster, this);
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Destroy(); // Just in case we aren't killed by the explosion
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}
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}
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}
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void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer)
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{
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if (m_ExplodingTimer == 30)
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{
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// Exploded creepers drop naught but charred flesh, which Minecraft doesn't have
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return;
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}
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int LootingLevel = 0;
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if (a_Killer != nullptr)
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{
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LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
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}
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AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_GUNPOWDER);
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if ((a_Killer != nullptr) && a_Killer->IsProjectile() && (((cProjectileEntity *)a_Killer)->GetCreatorUniqueID() >= 0))
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{
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class cProjectileCreatorCallback : public cEntityCallback
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{
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public:
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cProjectileCreatorCallback(void)
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{
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}
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virtual bool Item(cEntity * a_Entity) override
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{
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if (a_Entity->IsMob() && ((cMonster *)a_Entity)->GetMobType() == mtSkeleton)
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{
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return true;
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}
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return false;
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}
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};
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cProjectileCreatorCallback PCC;
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if (GetWorld()->DoWithEntityByID(((cProjectileEntity *)a_Killer)->GetCreatorUniqueID(), PCC))
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{
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// 12 music discs. TickRand starts from 0 to 11. Disk IDs start at 2256, so add that. There.
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AddRandomDropItem(a_Drops, 1, 1, (short)m_World->GetTickRandomNumber(11) + 2256);
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}
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}
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}
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bool cCreeper::DoTakeDamage(TakeDamageInfo & a_TDI)
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{
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if (!super::DoTakeDamage(a_TDI))
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{
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return false;
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}
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if (a_TDI.DamageType == dtLightning)
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{
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m_bIsCharged = true;
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}
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m_World->BroadcastEntityMetadata(*this);
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return true;
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}
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void cCreeper::Attack(std::chrono::milliseconds a_Dt)
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{
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UNUSED(a_Dt);
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if (!m_bIsBlowing)
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{
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m_World->BroadcastSoundEffect("game.tnt.primed", GetPosX(), GetPosY(), GetPosZ(), 1.f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
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m_bIsBlowing = true;
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m_World->BroadcastEntityMetadata(*this);
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}
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}
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void cCreeper::OnRightClicked(cPlayer & a_Player)
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{
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if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_FLINT_AND_STEEL))
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{
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if (!a_Player.IsGameModeCreative())
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{
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a_Player.UseEquippedItem();
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}
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m_World->BroadcastSoundEffect("game.tnt.primed", GetPosX(), GetPosY(), GetPosZ(), 1.f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
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m_bIsBlowing = true;
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m_World->BroadcastEntityMetadata(*this);
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m_BurnedWithFlintAndSteel = true;
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}
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}
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