a62b2b1be2
* Move item placement into item handlers + Add appropriate CanBeAt checks in cPlayer::PlaceBlocks, into which all placement handlers call. * Partly addresses #5157 * Fixes #4878 * Fixes #2919 * Fixes #4629 * Fixes #4239 * Fixes #4849 Co-authored-by: changyong guo <guo1487@163.com> Co-authored-by: Xotheus <shady3300@outlook.com> Co-authored-by: Krist Pregracke <krist@tiger-scm.com> * Review fixes * Update APIDesc.lua * Rename Co-authored-by: changyong guo <guo1487@163.com> Co-authored-by: Xotheus <shady3300@outlook.com> Co-authored-by: Krist Pregracke <krist@tiger-scm.com>
61 lines
1.2 KiB
C++
61 lines
1.2 KiB
C++
|
|
#pragma once
|
|
|
|
#include "ItemHandler.h"
|
|
|
|
|
|
|
|
|
|
|
|
class cItemQuartzHandler :
|
|
public cItemHandler
|
|
{
|
|
using Super = cItemHandler;
|
|
|
|
public:
|
|
|
|
using Super::Super;
|
|
|
|
private:
|
|
|
|
/** Converts the block face of the pillar block's "base" to the block's metadata. */
|
|
static NIBBLETYPE BlockFaceToMetaData(eBlockFace a_BlockFace)
|
|
{
|
|
switch (a_BlockFace)
|
|
{
|
|
case BLOCK_FACE_YM:
|
|
case BLOCK_FACE_YP:
|
|
{
|
|
return E_META_QUARTZ_PILLAR; // Top or bottom.
|
|
}
|
|
|
|
case BLOCK_FACE_ZP:
|
|
case BLOCK_FACE_ZM:
|
|
{
|
|
return 0x4; // North or south.
|
|
}
|
|
|
|
case BLOCK_FACE_XP:
|
|
case BLOCK_FACE_XM:
|
|
{
|
|
return 0x3; // East or west.
|
|
}
|
|
default: UNREACHABLE("Unsupported block face");
|
|
}
|
|
}
|
|
|
|
|
|
virtual bool CommitPlacement(cPlayer & a_Player, const cItem & a_HeldItem, const Vector3i a_PlacePosition, const eBlockFace a_ClickedBlockFace, const Vector3i a_CursorPosition) override
|
|
{
|
|
const auto Meta = static_cast<NIBBLETYPE>(a_Player.GetEquippedItem().m_ItemDamage);
|
|
|
|
// Pillar block needs additional direction in the metadata:
|
|
if (Meta == E_META_QUARTZ_PILLAR)
|
|
{
|
|
return a_Player.PlaceBlock(a_PlacePosition, E_BLOCK_QUARTZ_BLOCK, BlockFaceToMetaData(a_ClickedBlockFace));
|
|
}
|
|
|
|
return a_Player.PlaceBlock(a_PlacePosition, E_BLOCK_QUARTZ_BLOCK, Meta);
|
|
}
|
|
};
|