9032ff96c7
DeadlockDetect reads the value from the ini file, and world lighting has a separate queue now. |
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Android | ||
docs | ||
Install | ||
lib | ||
MCServer | ||
src | ||
tests | ||
Tools | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
cloc-exclude.txt | ||
CMakeLists.txt | ||
COMPILING.md | ||
CONTRIBUTING.md | ||
CONTRIBUTORS | ||
Doxyfile | ||
GETTING-STARTED.md | ||
LICENSE | ||
MakeLuaAPI.cmd | ||
Nightbuild2008.cmd | ||
README.md | ||
SetFlags.cmake | ||
stats.cmd |
MCServer
Current Protocol Supported: Minecraft v1.2 -> v1.7
MCServer is a performant C++ Minecraft server designed for use in memory and cpu-limited places, or just to make regular server perform better.
MCServer can run on PCs, Macs, and *nix. This includes android phones and tablets as well as Raspberry Pis.
Installation
To install MCServer, you can either download the repository and compile it, or download a pre-compiled version.
If you've cloned the repository using Git, you need to pull down the submodules (core plugins, some dependencies). This can be achieved with git submodule init
and then on a regular basis (to keep up to date) git submodule update
.
If you downloaded a ZIP file of the sources instead, you will need to download PolarSSL, too, from https://github.com/polarssl/polarssl , and unpack it into the lib/polarssl
folder. You will also need to manually download all the plugins that you want included.
Compilation instructions are available in the COMPILING file.
Linux builds can be downloaded from Bearbin's CI Service and Windows builds from xoft's nightly build service.
After you've extracted the files, simply run the MCServer executable.
Contributing
MCServer is licensed under the Apache license V2, and we welcome anybody to fork and submit a Pull Request back with their changes, and if you want to join as a permanent member we can add you to the team.
Other Stuff
For other stuff, including plugins and discussion, check the forums and wiki.
Earn bitcoins for commits or donate to reward the MCServer developers: