222d9957a1
+ Semi-gracefully handle unexpected exceptions * No-one cared about the return values, remove them
128 lines
2.3 KiB
C++
128 lines
2.3 KiB
C++
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// IsThread.cpp
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// Implements the cIsThread class representing an OS-independent wrapper for a class that implements a thread.
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#include "Globals.h"
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#include "IsThread.h"
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////////////////////////////////////////////////////////////////////////////////
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// cIsThread:
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cIsThread::cIsThread(AString && a_ThreadName) :
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m_ShouldTerminate(false),
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m_ThreadName(std::move(a_ThreadName))
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{
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}
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cIsThread::~cIsThread()
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{
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Stop();
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}
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void cIsThread::Start(void)
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{
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// Initialize the thread:
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m_Thread = std::thread(&cIsThread::Entrypoint, this);
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// Notify the thread that initialization is complete and it can run its code safely:
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m_Initialisation.Set();
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}
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void cIsThread::Stop(void)
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{
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m_ShouldTerminate = true;
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{
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LOGD("Waiting for the %s thread to finish", m_ThreadName.c_str());
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if (m_Thread.joinable())
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{
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m_Thread.join();
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}
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LOGD("The %s thread finished", m_ThreadName.c_str());
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}
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m_ShouldTerminate = false;
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}
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void cIsThread::Entrypoint(void)
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{
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// Apply thread naming:
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SetThreadName();
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// Wait for initialisation:
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m_Initialisation.Wait();
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try
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{
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Execute();
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}
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catch (const std::exception & Oops)
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{
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LOGERROR("Thread %s faulted with standard exception: %s", m_ThreadName.c_str(), Oops.what());
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std::abort();
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}
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catch (...)
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{
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LOGERROR("Thread %s faulted with unknown exception!", m_ThreadName.c_str());
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std::abort();
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}
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}
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void cIsThread::SetThreadName() const
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{
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#if defined(_MSC_VER) && !defined(NDEBUG)
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/* Sets the name of this thread.
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(When in MSVC, the debugger provides "thread naming" by catching special exceptions)
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Code adapted from MSDN: https://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx */
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if (m_ThreadName.empty())
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{
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return;
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}
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#pragma pack(push, 8)
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struct THREADNAME_INFO
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{
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DWORD dwType; // Must be 0x1000.
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LPCSTR szName; // Pointer to name (in user addr space).
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DWORD dwThreadID; // Thread ID (-1 = caller thread).
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DWORD dwFlags; // Reserved for future use, must be zero.
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};
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#pragma pack(pop)
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const DWORD NAME_EXCEPTION = 0x406D1388;
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const THREADNAME_INFO Name = { 0x1000, m_ThreadName.c_str(), -1, 0 };
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__try
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{
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RaiseException(NAME_EXCEPTION, 0, sizeof(Name) / sizeof(ULONG_PTR), reinterpret_cast<const ULONG_PTR *>(&Name));
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}
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__except (EXCEPTION_EXECUTE_HANDLER)
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{
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}
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#endif
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}
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