1
0
cuberite-2a/src/Blocks/BlockNoteBlock.h
Tiger Wang 748b121703
Unify DoWithBlockEntity (#5168)
+ DoWith calls now broadcast the block entity and mark the chunk dirty
+ Add block entity change queue to synchronise BE updates with block updates
* Fixed a few incorrect assertions about BE type
- Remove manual overloads
2021-03-28 14:40:57 +01:00

41 lines
666 B
C++

#pragma once
#include "BlockEntity.h"
#include "../BlockEntities/NoteEntity.h"
class cBlockNoteBlockHandler final :
public cBlockEntityHandler
{
using Super = cBlockEntityHandler;
public:
using Super::Super;
private:
virtual void OnDigging(
cChunkInterface & a_ChunkInterface,
cWorldInterface & a_WorldInterface,
cPlayer & a_Player,
const Vector3i a_BlockPos
) const override
{
a_WorldInterface.DoWithBlockEntityAt(a_BlockPos, [](cBlockEntity & a_BlockEntity)
{
if (a_BlockEntity.GetBlockType() != E_BLOCK_NOTE_BLOCK)
{
return false;
}
static_cast<cNoteEntity &>(a_BlockEntity).MakeSound();
return false;
});
}
};