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cuberite-2a/src/Blocks
Tiger Wang 429117c1f6 Doors: check power & toggle correctly
* Fixed upper half ignoring its updates
* Fixes #4945
* Fixed doors playing sound effects when they didn't actually toggle
2020-09-28 23:40:19 +01:00
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BlockAnvil.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockBed.cpp Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockBed.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockBigFlower.h Fortune Drops (#4932) 2020-09-28 13:41:49 +01:00
BlockBookShelf.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockBrewingStand.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockButton.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockCactus.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockCake.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockCarpet.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockCauldron.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockChest.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockCloth.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockCobWeb.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockCocoaPod.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockCommandBlock.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockComparator.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockConcretePowder.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockCrops.h Fortune Drops (#4932) 2020-09-28 13:41:49 +01:00
BlockDeadBush.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockDirt.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockDoor.cpp BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockDoor.h Doors: check power & toggle correctly 2020-09-28 23:40:19 +01:00
BlockDropSpenser.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockEnchantingTable.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockEndPortalFrame.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockEnderchest.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockEntity.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockFarmland.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockFence.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockFenceGate.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockFire.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockFlower.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockFlowerPot.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockFluid.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockFurnace.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockGlass.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockGlowstone.h Fortune Drops (#4932) 2020-09-28 13:41:49 +01:00
BlockGrass.h Grass spread: check chunk & light validity correctly 2020-09-25 14:51:16 +01:00
BlockGravel.h Fortune Drops (#4932) 2020-09-28 13:41:49 +01:00
BlockHandler.cpp Fortune Drops (#4932) 2020-09-28 13:41:49 +01:00
BlockHandler.h Fortune Drops (#4932) 2020-09-28 13:41:49 +01:00
BlockHopper.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockIce.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockJukebox.h Put phonograph on right part of visual spectrum 2020-09-25 09:07:34 +00:00
BlockLadder.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockLeaves.h Fortune Drops (#4932) 2020-09-28 13:41:49 +01:00
BlockLever.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockLilypad.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockMelon.h Fortune Drops (#4932) 2020-09-28 13:41:49 +01:00
BlockMobHead.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockMobSpawner.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockMushroom.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockMycelium.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockNetherWart.h Fortune Drops (#4932) 2020-09-28 13:41:49 +01:00
BlockNetherrack.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockObserver.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockOre.h Fortune Drops (#4932) 2020-09-28 13:41:49 +01:00
BlockPackedIce.h Fix the build. Merge conflict between two PRs (#4936) 2020-09-25 10:59:08 +00:00
BlockPiston.cpp Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockPiston.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockPlanks.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockPlant.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockPluginInterface.h Refactored block-to-pickup conversion. (#4417) 2019-10-16 10:06:34 +02:00
BlockPortal.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockPressurePlate.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockPumpkin.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockQuartz.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockRail.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockRedstone.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockRedstoneLamp.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockRedstoneOre.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockRedstoneRepeater.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockRedstoneTorch.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockSand.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockSapling.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockSeaLantern.h Fortune Drops (#4932) 2020-09-28 13:41:49 +01:00
BlockSideways.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockSignPost.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockSlab.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockSlime.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockSnow.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockSponge.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockStairs.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockStems.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockStone.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockSugarcane.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockTNT.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockTallGrass.h Fortune Drops (#4932) 2020-09-28 13:41:49 +01:00
BlockTorch.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockTrapdoor.h Trapdoor crash fix (#4890) 2020-09-21 14:41:31 +00:00
BlockTripwire.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockTripwireHook.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BlockVine.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockWallSign.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
BlockWorkbench.h BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
BroadcastInterface.h Improve entity position updates (#4701) 2020-05-04 08:10:47 +00:00
CMakeLists.txt Put phonograph on right part of visual spectrum 2020-09-25 09:07:34 +00:00
ChunkInterface.cpp BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
ChunkInterface.h Deleted BiomeDef.h and ChunkDef.h from Globals.h (#4885) 2020-09-25 09:13:59 +00:00
GetHandlerCompileTimeTemplate.h CheckBasicStyle: Check number of empty lines between functions (#4267) 2018-07-26 22:24:36 +01:00
Mixins.h Unify block entity pickup conversion 2020-09-25 09:07:01 +00:00
WorldInterface.h Vector3 in Handlers (#4680) 2020-04-21 22:19:22 +02:00