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cuberite-2a/source/Mobs/Blaze.cpp
madmaxoft@gmail.com 1b4b905f75 Added spawn eggs with mobs (patch committed by Luksor)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@979 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-19 18:30:46 +00:00

50 lines
632 B
C++

#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Blaze.h"
cBlaze::cBlaze()
{
m_MobType = 61;
GetMonsterConfig("Blaze");
}
cBlaze::~cBlaze()
{
}
bool cBlaze::IsA( const char* a_EntityType )
{
if( strcmp( a_EntityType, "cBlaze" ) == 0 ) return true;
return cMonster::IsA( a_EntityType );
}
void cBlaze::KilledBy( cEntity* a_Killer )
{
cItems Drops;
AddRandomDropItem(Drops, 0, 1, E_ITEM_BLAZE_ROD);
m_World->SpawnItemPickups(Drops, m_Pos.x, m_Pos.y, m_Pos.z);
cMonster::KilledBy( a_Killer );
}