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cuberite-2a/source/Simulator
madmaxoft@gmail.com 86c97cb28a cSandSimulator: implemented InstantFall
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1241 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-02 20:24:18 +00:00
..
ClassicFluidSimulator.cpp Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
ClassicFluidSimulator.h Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
DelayedFluidSimulator.cpp DelayedFluidSimulator: removed an obnoxious debugging output 2013-03-02 16:40:39 +00:00
DelayedFluidSimulator.h Floody fluid simulator has been converted to use direct chunk access 2013-03-02 15:44:31 +00:00
FireSimulator.cpp New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. 2013-03-01 19:35:29 +00:00
FireSimulator.h New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. 2013-03-01 19:35:29 +00:00
FloodyFluidSimulator.cpp Floody fluid simulator has been converted to use direct chunk access 2013-03-02 15:44:31 +00:00
FloodyFluidSimulator.h Floody fluid simulator has been converted to use direct chunk access 2013-03-02 15:44:31 +00:00
FluidSimulator.cpp Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
FluidSimulator.h Floody fluid simulator has been converted to use direct chunk access 2013-03-02 15:44:31 +00:00
RedstoneSimulator.cpp Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
RedstoneSimulator.h Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
SandSimulator.cpp cSandSimulator: implemented InstantFall 2013-03-02 20:24:18 +00:00
SandSimulator.h Rewritten SandSimulator to use direct chunk access; and sand falling on torches now creates a pickup. 2013-03-02 19:57:09 +00:00
Simulator.cpp New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. 2013-03-01 19:35:29 +00:00
Simulator.h New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. 2013-03-01 19:35:29 +00:00
SimulatorManager.cpp Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
SimulatorManager.h Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00