47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
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// BlockInServerPluginInterface.h
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// Defines the cBlockInServerPluginInterface class that implements the cBlockPluginInterface for blocks, using the plugin manager
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#pragma once
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#include "Blocks/BlockPluginInterface.h"
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#include "Bindings/PluginManager.h"
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class cWorld;
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class cBlockInServerPluginInterface :
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public cBlockPluginInterface
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{
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public:
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cBlockInServerPluginInterface(cWorld & a_World) : m_World(a_World) {}
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virtual bool CallHookBlockSpread(int a_BlockX, int a_BlockY, int a_BlockZ, eSpreadSource a_Source) override
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{
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return cPluginManager::Get()->CallHookBlockSpread(m_World, a_BlockX, a_BlockY, a_BlockZ, a_Source);
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}
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virtual bool CallHookPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override
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{
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return cPluginManager::Get()->CallHookPlayerBreakingBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta);
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}
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virtual bool CallHookPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override
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{
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return cPluginManager::Get()->CallHookPlayerBrokenBlock(a_Player, a_BlockX, a_BlockY, a_BlockZ, a_BlockFace, a_BlockType, a_BlockMeta);
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}
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private:
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cWorld & m_World;
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};
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