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cuberite-2a/source/Simulator.h
madmaxoft@gmail.com ea2ed2c918 Moved blockticking into blockhandler classes.
Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead)

git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-03 08:52:11 +00:00

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C++

#pragma once
class Vector3i;
class cWorld;
class cSimulator
{
public:
cSimulator( cWorld* a_World );
~cSimulator();
virtual void Simulate( float a_Dt ) = 0;
virtual void WakeUp( int a_X, int a_Y, int a_Z );
virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) = 0;
protected:
virtual void AddBlock(int a_X, int a_Y, int a_Z) = 0;
cWorld * m_World;
};