1
0
cuberite-2a/src/Entities/ExpOrb.h
Alexander Harkness 07619d932d
Exp Orbs and Pickups are destroyed instantly by cacti. (#4136)
* Cactus detection code follows pattern set in #3996

* Pickups are now destroyed on cactus contact

* Add cactus detection and destruction to Exp Orbs

Remove checks for IsExpOrb() in cEntity::Tick()

Exp Orbs do not call super::Tick() and so this condition was
pointless.
2018-01-16 19:13:17 +00:00

53 lines
1.1 KiB
C++

#pragma once
#include "Entity.h"
// tolua_begin
class cExpOrb :
public cEntity
{
typedef cEntity super;
public:
// tolua_end
CLASS_PROTODEF(cExpOrb)
cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward);
cExpOrb(const Vector3d & a_Pos, int a_Reward);
// Override functions
virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
virtual void SpawnOn(cClientHandle & a_Client) override;
// tolua_begin
/** Returns the number of ticks that this entity has existed */
int GetAge(void) const { return std::chrono::duration_cast<cTickTime>(m_Timer).count(); }
/** Set the number of ticks that this entity has existed */
void SetAge(int a_Age) { m_Timer = cTickTime(a_Age); }
/** Get the exp amount */
int GetReward(void) const { return m_Reward; }
/** Set the exp amount */
void SetReward(int a_Reward) { m_Reward = a_Reward; }
// tolua_end
protected:
int m_Reward;
/** The number of ticks that the entity has existed / timer between collect and destroy; in msec */
std::chrono::milliseconds m_Timer;
} ; // tolua_export