115 lines
3.9 KiB
C++
115 lines
3.9 KiB
C++
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// Protocol132.h
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// Interfaces to the cProtocol132 class representing the release 1.3.2 protocol (#39)
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#pragma once
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#include "Protocol125.h"
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#ifdef _MSC_VER
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#pragma warning(push)
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#pragma warning(disable:4127)
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#pragma warning(disable:4189)
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#pragma warning(disable:4231)
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#pragma warning(disable:4244)
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#pragma warning(disable:4702)
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#endif
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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#include "../Crypto.h"
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class cProtocol132 :
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public cProtocol125
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{
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typedef cProtocol125 super;
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public:
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cProtocol132(cClientHandle * a_Client);
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virtual ~cProtocol132();
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/// Called when client sends some data:
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virtual void DataReceived(const char * a_Data, int a_Size) override;
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// Sending commands (alphabetically sorted):
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virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
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virtual void SendBlockBreakAnim (int a_EntityID, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Stage) override;
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virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
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virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
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virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override;
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virtual void SendDestroyEntity (const cEntity & a_Entity) override;
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virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override;
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virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
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virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
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virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
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virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
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virtual void SendSpawnMob (const cMonster & a_Mob) override;
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virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
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virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
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virtual void SendWholeInventory (const cWindow & a_Window) override;
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virtual AString GetAuthServerID(void) override;
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/// Handling of the additional packets:
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virtual int ParsePacket(unsigned char a_PacketType) override;
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// Modified packets:
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virtual int ParseBlockPlace (void) override;
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virtual int ParseHandshake (void) override;
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virtual int ParseLogin (void) override;
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virtual int ParsePlayerAbilities(void) override;
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// New packets:
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virtual int ParseClientStatuses (void);
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virtual int ParseEncryptionKeyResponse(void);
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virtual int ParseLocaleViewDistance (void);
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virtual int ParseTabCompletion (void);
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protected:
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bool m_IsEncrypted;
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cAESCFBDecryptor m_Decryptor;
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cAESCFBEncryptor m_Encryptor;
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AString m_DataToSend;
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/// The ServerID used for session authentication; set in StartEncryption(), used in GetAuthServerID()
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AString m_AuthServerID;
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virtual void SendData(const char * a_Data, int a_Size) override;
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// DEBUG:
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virtual void Flush(void) override;
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// Items in slots are sent differently
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virtual void WriteItem(const cItem & a_Item) override;
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virtual int ParseItem(cItem & a_Item) override;
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/// Parses the metadata that may come with the item.
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int ParseItemMetadata(cItem & a_Item, const AString & a_Metadata);
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virtual void SendCompass(const cWorld & a_World);
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virtual void SendEncryptionKeyRequest(void);
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/// Decrypts the key and nonce, checks nonce, starts the symmetric encryption
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void HandleEncryptionKeyResponse(const AString & a_EncKey, const AString & a_EncNonce);
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/// Starts the symmetric encryption with the specified key; also sets m_AuthServerID
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void StartEncryption(const Byte * a_Key);
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} ;
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