b7d524423c
Moved data sending from cPacket into cSocket git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6
57 lines
1.1 KiB
C++
57 lines
1.1 KiB
C++
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "cPacket_PlayerListItem.h"
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#include "../cChatColor.h"
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cPacket_PlayerListItem::cPacket_PlayerListItem(const AString & a_PlayerName, bool a_Online, short a_Ping)
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{
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m_PacketID = E_PLAYER_LIST_ITEM;
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m_PlayerName = a_PlayerName;
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m_Online = a_Online;
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m_Ping = a_Ping;
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}
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int cPacket_PlayerListItem::Parse(const char * a_Data, int a_Size)
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{
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int TotalBytes = 0;
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HANDLE_PACKET_READ(ReadString16, m_PlayerName, TotalBytes);
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HANDLE_PACKET_READ(ReadBool, m_Online, TotalBytes);
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HANDLE_PACKET_READ(ReadShort, m_Ping, TotalBytes);
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return TotalBytes;
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}
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void cPacket_PlayerListItem::Serialize(AString & a_Data) const
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{
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AString PlayerName(m_PlayerName);
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if (PlayerName.length() > 16)
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{
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PlayerName.erase(16);
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}
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else if (PlayerName.length() <= 14)
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{
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PlayerName += cChatColor::White;
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}
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AppendByte (a_Data, m_PacketID);
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AppendString16(a_Data, PlayerName);
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AppendBool (a_Data, m_Online);
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AppendShort (a_Data, m_Ping);
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}
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