43 lines
625 B
C++
43 lines
625 B
C++
|
|
// DropperEntity.h
|
|
|
|
// Declares the cDropperEntity class representing a dropper block entity
|
|
|
|
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
#include "DropSpenserEntity.h"
|
|
|
|
|
|
|
|
|
|
|
|
// tolua_begin
|
|
class cDropperEntity :
|
|
public cDropSpenserEntity
|
|
{
|
|
// tolua_end
|
|
|
|
using super = cDropSpenserEntity;
|
|
|
|
public: // tolua_export
|
|
|
|
BLOCKENTITY_PROTODEF(cDropperEntity)
|
|
|
|
/** Constructor used for normal operation */
|
|
cDropperEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World);
|
|
|
|
|
|
protected:
|
|
|
|
// cDropSpenserEntity overrides:
|
|
virtual void DropSpenseFromSlot(cChunk & a_Chunk, int a_SlotNum) override;
|
|
} ; // tolua_export
|
|
|
|
|
|
|
|
|