1
0
cuberite-2a/src/Items/CMakeLists.txt
x12xx12x 3ff57559e3
ItemHandler initialisation is a constant expression (#5344)
* Transition to non-pointer item handler
* That is my destructor - I decide when I leave this world
* I declare your destruction private and you final
2021-12-01 23:31:10 +00:00

89 lines
1.3 KiB
CMake

target_sources(
${CMAKE_PROJECT_NAME} PRIVATE
ItemHandler.cpp
ItemAnvil.h
ItemArmor.h
ItemAxe.h
ItemBanner.h
ItemBed.h
ItemBigFlower.h
ItemBoat.h
ItemBottle.h
ItemBow.h
ItemBucket.h
ItemButton.h
ItemChest.h
ItemChorusFruit.h
ItemCloth.h
ItemComparator.h
ItemCookedFish.h
ItemDefaultItem.h
ItemDoor.h
ItemDropSpenser.h
ItemDye.h
ItemEmptyMap.h
ItemEnchantingTable.h
ItemEndCrystal.h
ItemEndPortalFrame.h
ItemEnderchest.h
ItemEyeOfEnder.h
ItemFenceGate.h
ItemFishingRod.h
ItemFood.h
ItemFoodSeeds.h
ItemFurnace.h
ItemGlazedTerracotta.h
ItemGoldenApple.h
ItemHandler.h
ItemHoe.h
ItemHopper.h
ItemItemFrame.h
ItemJackOLantern.h
ItemLadder.h
ItemLeaves.h
ItemLever.h
ItemLighter.h
ItemLilypad.h
ItemMap.h
ItemMilk.h
ItemMinecart.h
ItemMobHead.h
ItemNetherWart.h
ItemObserver.h
ItemPainting.h
ItemPickaxe.h
ItemPiston.h
ItemPlanks.h
ItemPoisonousPotato.h
ItemPotion.h
ItemPumpkin.h
ItemQuartz.h
ItemRail.h
ItemRawChicken.h
ItemRawFish.h
ItemRedstoneDust.h
ItemRedstoneRepeater.h
ItemRottenFlesh.h
ItemSapling.h
ItemSeeds.h
ItemShears.h
ItemShovel.h
ItemSideways.h
ItemSign.h
ItemSlab.h
ItemSnow.h
ItemSoup.h
ItemSpawnEgg.h
ItemSpiderEye.h
ItemStairs.h
ItemSword.h
ItemThrowable.h
ItemTorch.h
ItemTrapdoor.h
ItemTripwireHook.h
ItemVine.h
SimplePlaceableItemHandler.h
)