64442b05f8
* cBlockInfo: further cleanup + Use switch statements instead of lookup in dynamically initialised arrays - Remove some deprecated bindings * Update Stubs removing references to BlockInfoArray
193 lines
2.8 KiB
C++
193 lines
2.8 KiB
C++
|
|
// Stubs.cpp
|
|
|
|
// Implements stubs of various Cuberite methods that are needed for linking but not for runtime
|
|
// This is required so that we don't bring in the entire Cuberite via dependencies
|
|
|
|
#include "Globals.h"
|
|
#include "BlockInfo.h"
|
|
#include "Blocks/BlockHandler.h"
|
|
#include "BlockEntities/BlockEntity.h"
|
|
|
|
|
|
|
|
|
|
|
|
cBoundingBox::cBoundingBox(double, double, double, double, double, double)
|
|
{
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
cBoundingBox cBlockHandler::GetPlacementCollisionBox(BLOCKTYPE a_XM, BLOCKTYPE a_XP, BLOCKTYPE a_YM, BLOCKTYPE a_YP, BLOCKTYPE a_ZM, BLOCKTYPE a_ZP) const
|
|
{
|
|
return cBoundingBox(0, 0, 0, 0, 0, 0);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cBlockHandler::GetPlacementBlockTypeMeta(
|
|
cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
|
|
const Vector3i a_BlockPos,
|
|
eBlockFace a_BlockFace,
|
|
const Vector3i a_CursorPos,
|
|
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
|
|
) const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cBlockHandler::OnUpdate(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, const Vector3i a_RelPos) const
|
|
{
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cBlockHandler::OnNeighborChanged(cChunkInterface & a_ChunkInterface, Vector3i a_BlockPos, eBlockFace a_WhichNeighbor) const
|
|
{
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cBlockHandler::NeighborChanged(cChunkInterface & a_ChunkInterface, Vector3i a_BlockPos, eBlockFace a_WhichNeighbor)
|
|
{
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
cItems cBlockHandler::ConvertToPickups(NIBBLETYPE a_BlockMeta, const cEntity * a_Digger, const cItem * a_Tool) const
|
|
{
|
|
return cItems();
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cBlockHandler::CanBeAt(cChunkInterface & a_ChunkInterface, const Vector3i a_RelPos, const cChunk & a_Chunk) const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cBlockHandler::IsUseable() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cBlockHandler::IsClickedThrough(void) const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cBlockHandler::DoesIgnoreBuildCollision(cChunkInterface & a_ChunkInterface, Vector3i a_Pos, cPlayer & a_Player, NIBBLETYPE a_Meta) const
|
|
{
|
|
return (m_BlockType == E_BLOCK_AIR);
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cBlockHandler::DoesDropOnUnsuitable(void) const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cBlockHandler::Check(cChunkInterface & a_ChunkInterface, cBlockPluginInterface & a_PluginInterface, Vector3i a_RelPos, cChunk & a_Chunk) const
|
|
{
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
ColourID cBlockHandler::GetMapBaseColourID(NIBBLETYPE a_Meta) const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cBlockHandler::IsInsideBlock(Vector3d a_Position, const NIBBLETYPE a_BlockMeta) const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const cBlockHandler & cBlockHandler::For(BLOCKTYPE a_BlockType)
|
|
{
|
|
// Dummy handler.
|
|
static cBlockHandler Handler(E_BLOCK_AIR);
|
|
return Handler;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
bool cBlockEntity::IsBlockEntityBlockType(BLOCKTYPE a_BlockType)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void cBlockEntity::SetPos(Vector3i a_NewPos)
|
|
{
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
OwnedBlockEntity cBlockEntity::Clone(Vector3i a_Pos)
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
OwnedBlockEntity cBlockEntity::CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World)
|
|
{
|
|
return nullptr;
|
|
}
|