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cuberite-2a/WebServer/WebServer.h
faketruth c142424571 Can now receive POST data in WebPlugins!
Fixed Debug With optimized Noise in VS2010 by having it run the correct MCServer_debug.exe instead of MCServer.exe
Changed winsock.h to Winsock2.h in Globals.h so sockets can be graciously closed (See webserver Socket::Close() )

git-svn-id: http://mc-server.googlecode.com/svn/trunk@197 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-31 00:38:18 +00:00

98 lines
2.8 KiB
C++

/*
WebServer.h
Copyright (C) 2003-2004 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
*/
/*
Note on point 2:
THIS IS NOT THE ORIGINAL SOURCE1!!1!!!~!!~`1ONE!!`1
*/
class cEvents;
class Socket;
class SocketServer;
class webserver {
public:
struct http_request {
http_request()
: s_( 0 )
, authentication_given_(false)
, content_length_( 0 )
{}
Socket* s_;
std::string method_;
std::string path_;
std::map<std::string, std::string> params_;
std::map<std::string, std::string> params_post_;
std::string accept_;
std::string accept_language_;
std::string accept_encoding_;
std::string user_agent_;
int content_length_;
std::string content_type_;
/* status_: used to transmit server's error status, such as
o 202 OK
o 404 Not Found
and so on */
std::string status_;
/* auth_realm_: allows to set the basic realm for an authentication,
no need to additionally set status_ if set */
std::string auth_realm_;
std::string answer_;
/* authentication_given_ is true when the user has entered a username and password.
These can then be read from username_ and password_ */
bool authentication_given_;
std::string username_;
std::string password_;
};
typedef void (*request_func) (http_request*);
webserver(unsigned int port_to_listen, request_func);
~webserver();
void Begin();
void Stop();
private:
bool m_bStop;
#ifdef _WIN32
static unsigned __stdcall Request(void*);
#else
static void* Request(void*);
#endif
static request_func request_func_;
cEvents * m_Events;
SocketServer* m_Socket;
};