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cuberite-2a/src/Entities/TNTEntity.h
2013-12-14 16:28:17 +01:00

37 lines
796 B
C++

#pragma once
#include "Entity.h"
// tolua_begin
class cTNTEntity :
public cEntity
{
typedef cEntity super;
public:
// tolua_end
CLASS_PROTODEF(cTNTEntity);
cTNTEntity(double a_X, double a_Y, double a_Z, double a_FuseTimeInSec);
cTNTEntity(const Vector3d & a_Pos, double a_FuseTimeInSec);
// cEntity overrides:
virtual void SpawnOn(cClientHandle & a_ClientHandle) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
double GetCounterTime(void) const { return m_Counter; } // tolua_export
double GetMaxFuseTime(void) const { return m_MaxFuseTime; } // tolua_export
protected:
double m_Counter; ///< How much time has elapsed since the object was created, in seconds
double m_MaxFuseTime; ///< How long the fuse is, in seconds
}; // tolua_export