a62b2b1be2
* Move item placement into item handlers + Add appropriate CanBeAt checks in cPlayer::PlaceBlocks, into which all placement handlers call. * Partly addresses #5157 * Fixes #4878 * Fixes #2919 * Fixes #4629 * Fixes #4239 * Fixes #4849 Co-authored-by: changyong guo <guo1487@163.com> Co-authored-by: Xotheus <shady3300@outlook.com> Co-authored-by: Krist Pregracke <krist@tiger-scm.com> * Review fixes * Update APIDesc.lua * Rename Co-authored-by: changyong guo <guo1487@163.com> Co-authored-by: Xotheus <shady3300@outlook.com> Co-authored-by: Krist Pregracke <krist@tiger-scm.com>
43 lines
616 B
C++
43 lines
616 B
C++
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#pragma once
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#include "BlockHandler.h"
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class cBlockPlanksHandler final :
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public cBlockHandler
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{
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using Super = cBlockHandler;
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public:
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using Super::Super;
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private:
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virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
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{
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switch (a_Meta)
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{
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case E_META_PLANKS_BIRCH: return 2;
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case E_META_PLANKS_JUNGLE: return 10;
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case E_META_PLANKS_OAK: return 13;
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case E_META_PLANKS_ACACIA: return 15;
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case E_META_PLANKS_DARK_OAK: return 26;
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case E_META_PLANKS_SPRUCE: return 34;
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default:
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{
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ASSERT(!"Unhandled meta in planks handler!");
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return 0;
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}
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}
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}
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} ;
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