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cuberite-2a/src/Blocks/BlockDropSpenser.h
Tiger Wang d92509a6e7
Re-implement up/down placement metadata (#5219)
+ Use player position when placing blocks which can face up or down, seems to better correspond to Vanilla behaviour.
* Fixes #4651
2021-05-14 10:42:08 +01:00

31 lines
603 B
C++

// BlockDropSpenser.h
// Declares the cBlockDropSpenserHandler class representing the BlockHandler for Dropper and Dispenser blocks
#pragma once
#include "Mixins.h"
class cBlockDropSpenserHandler final :
public cDisplacementYawRotator<cClearMetaOnDrop<cBlockEntityHandler>, 0x07, 0x03, 0x04, 0x02, 0x05, 0x01, 0x00>
{
using Super = cDisplacementYawRotator<cClearMetaOnDrop<cBlockEntityHandler>, 0x07, 0x03, 0x04, 0x02, 0x05, 0x01, 0x00>;
public:
using Super::Super;
private:
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
{
UNUSED(a_Meta);
return 11;
}
} ;