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cuberite-2a/source/AllToLua.pkg
faketruth 4e34e438f1 Working on a new plugin design with Lua. While retaining backwards compatibility of course...
In this new design a plugin consists of a folder with Lua files, this should enable plugin developers to keep things separate and have more overview.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@172 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-26 20:39:46 +00:00

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$#include "tolua_base.h"
$cfile "cTorch.h"
$cfile "cStairs.h"
$cfile "cLadder.h"
$cfile "../iniFile/iniFile.h"
$cfile "BlockID.h"
$cfile "PacketID.h"
$cfile "Defines.h"
$cfile "LuaFunctions.h"
$cfile "cStringMap.h"
$cfile "cChatColor.h"
$cfile "cClientHandle.h"
$cfile "cEntity.h"
$cfile "cPawn.h"
$cfile "cPlayer.h"
$cfile "cPluginManager.h"
$cfile "cPlugin.h"
$cfile "cPlugin_NewLua.h"
$cfile "cPlugin_Lua.h"
$cfile "cServer.h"
$cfile "cWorld.h"
$cfile "cInventory.h"
$cfile "cItem.h"
$cfile "cWebAdmin.h"
$cfile "cWebPlugin.h"
$cfile "cPickup.h"
$cfile "cRoot.h"
$cfile "cTCPLink.h"
$cfile "Vector3f.h"
$cfile "Vector3d.h"
$cfile "Vector3i.h"
$cfile "Matrix4f.h"
$cfile "cCuboid.h"
$cfile "cMCLogger.h"
$cfile "cTracer.h"
$cfile "cGroup.h"
$cfile "packets/cPacket_Login.h"
$cfile "packets/cPacket_BlockDig.h"
$cfile "packets/cPacket_BlockPlace.h"