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cuberite-2a/source/Blocks/BlockWorkbench.h
madmaxoft@gmail.com 4df23d19b7 Unified folder name-casing
git-svn-id: http://mc-server.googlecode.com/svn/trunk@902 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-29 13:59:32 +00:00

36 lines
627 B
C++

#pragma once
#include "BlockHandler.h"
#include "../UI/Window.h"
#include "../Player.h"
class cBlockWorkbenchHandler:
public cBlockHandler
{
public:
cBlockWorkbenchHandler(BLOCKTYPE a_BlockID)
: cBlockHandler(a_BlockID)
{
}
virtual void OnUse(cWorld * a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
cWindow * Window = new cCraftingWindow(a_BlockX, a_BlockY, a_BlockZ);
a_Player->OpenWindow(Window);
}
virtual bool IsUseable() override
{
return true;
}
virtual AString GetStepSound(void) override
{
return "step.wood";
}
};